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It was an intense week. The last percentages of work on any update always mean a lot of work.

And since it's the final update of the season, the workload has been even more significant than usual.

I have managed to narrow down the checklist further.

Art tasks that remain:

  • Render time for the final animation queue. Currently, 28 animations are waiting to render.

Other tasks that remain:

  • Polishing the dialogue and code
  • Playtesting
  • Thorough testing of transferring saves between Season 2 and Season 3 (Steam and Patreon).
  • Double-checking variables
  • Quality control of renders/animations
  • Fixing bugs that I find while testing


I have reached the point where I will playtest both the entire game and episode 8 a lot. If I feel that something is off, find bugs, etc. I will fix and add anything needed as I go.

As the game grows in size, so does this task. One single playthrough of episode 8 should take hours to enjoy.

Beta testing and proofreading will start after all animations have been rendered to completion and I have gotten the time I need to complete the rest of the tasks.

What I do know at the moment is that the planned content for the update currently is:

  • 4065 static renders
  • 359 animations
  • 24 pieces of 2D art
  • 36 new songs
  • 31 new sound effects

Have a nice weekend

Dr PinkCake

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