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hello everyone, I'm working on improving stability, uncached full files will take a while to load and imports are a bit backlogged both due to bandwidth. Thank you.

Content

The animation queue is down to 28 animations, and the speed feels the same as last week. My estimation from the previous status update still stands.

Animations between 4-13 seconds have been rendered to completion this week. The remaining animations range between 3-8 seconds. Seven of those animations require approximately 50% more render time than the rest.

I'm focusing on playtesting and polishing, and there is no point in listing everything I'm working on since it's in all areas of the episode.

I find things to fix with every playthrough, be it renders, dialogue, code, GUI, sound/music, etc. The episode quality is improved with every pass I make.

Due to intricate branching, I have yet to see everything I created for the episode, but I'm working my way through everything methodically.

Since I'm aiming for a December release, starting next month, the Mini DIK ($5 tier) won't have the Season 3 base game for the Interlude, and it will be moved to the DIK tier ($10), as mentioned in the past.

Like in the past, the Mini DIK tier will get the patches to upgrade the Interlude to v0.9.0 two weeks after release.

A refresher for all new patrons since the last release is that my release schedule always looks like this:

  • Early access (as soon as possible), Huge DIK ($25) tier
  • 3 days after early access, DIK ($10) tier
  • 2 weeks after the early access, Mini DIK ($5) tier (Patch only. You need the base Season 3 game to upgrade, in this case, the Interlude).

The actual dates will be announced when beta testing starts.

And since I've gotten plenty of DMs about it, the walkthrough is released between releases and after each episode, usually within 1-2 months after release, but never during the release weeks, as I'm preoccupied with community work during that time.

Have a nice weekend

Dr PinkCake

Comments

GLP2007

I hope we find out how the MC is connected to the Royce’s and their friends, or rather the MC discovers the connection…I’d hate to have to wait another 13 months to get more to that back story…

Jack Caswell

I'm as excited for this release as I'm when my favorite authors release a new book and Doc's work is always top notch, and it's always funny to see someone after launch who modded the game complain about how they broke it in the bug chat lol.

Flover

Don't think we will get any of this anytime soon. This episode is going to be a party-episode. Any reveal will probably come much later in the season.

Thor von Fiddle

::Ka-Chunk, KaChunk:: GO little rendering computers, GO! ::Ka-Chink, Ka-Chunk:: Faster little rendering computers, FASTER! ::Ka-Chunk, Ka-Chunk::

Mr Rkoon

Good to hear it

Scott

Maybe the Jill branch will hold some clues.

Scott

I like the way you think DPC! "The more I do the better the episode gets." Just remember DPC. Some animations take twice as long? And they are 8 second animations? Dayum. That is 24/7 rendering? WTF, How many renders are in that animation? Also, I hope these animations are for major characters and not chicks like the one in the gym when I went to spy on someone.

tmp mal

Well if he's rendering animation at a 4k resolution with a 60 frame per seconds, it would mean 60 4k renders per seconds, so roughly 480 renders for a single 8 seconds animation. If a 4k render takes like 5 minutes to be processed, it means the 8 sec animation would take 40 hours of rendering on a single PC. This time doesn't account for the complexity of the scene, like the number of objects or characters in the shot, which could increase the amount of time to render a single frame.

Furrow

Animations taking 50% longer sounds like 3 characters instead of two... :D

Jonathan Karlsson

can we make Sage blond, or is it just me????

Anonymous

You know when itll get released on steam?

Vande

Wont be on steam until episode 12 is done.

Wesley

Only complete seasons are released on Steam, this is the first episode of Season 3, which should be 4 episodes just like previous seasons. Given the rate at which these episodes are coming out, you're looking at a wait of likely 2.5-3 years before Season 3 reaches Steam.

Anonymous

3 years to see sage again..

Scott

Sounds awesome DPC! I look forward to the release. Looks like a lot of scenes coming, pun intended, I don't even know if I have all of the scenes unlocked from s1-s8. I'd have to look. I just keep playing for a while week after week, when I have time on the weekends. It's like getting together with old friends again. I'm hoping for a release around my birthday. Yeah, that would about do it. Have a great weekend all.