Home Creators Posts Import Register Favorites Logout
hello everyone, I'm working on improving stability, uncached full files will take a while to load and imports are a bit backlogged both due to bandwidth. Thank you.

Content

Today I've been working on the next girl, that being an undead. I haven't figured out all the fine details quite yet but likely in a few days when the next dev log is up I'll share more information.


Now on another note due to the sheer quantity of possibility I've decided upon what warrants an ending or cap on how many combinations there can be at once. Once the Corruption Meter has filled you'll now be greeted with an ending with the combinations you've chosen. The increments of the corruption meter do vary based on which targets you take and how you go about it. This way I'll be able to have a slightly smaller work load, not much smaller but it'll be the way to actually have endings rather than going infinitely with exponentially increasing work.

Comments

MetabeeMDF

now my question for this decision is what is the whole point of the story (if there is one) like what are we just trying to survive?

Grankor

I haven’t honestly thought about it that much. This project was originally just made for fun. Honestly my only intentions so far have been to make a style of tf game I wish there was more of while also having no grind.