12/28/2024 (Patreon)
Content
We also post production status on discord and X(twitter).
[discord] [X(twitter)]
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Game data download
Please do not upload file names, URLs, etc. on SNS.
[Download the latest version full set [zip]]
[Download for file differential update [zip]]
[Character high quality file] (Required if you want to set the option to 4k)
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fan community
discord (Created by volunteers)- https://discord.gg/u8rKHE8KDB
discord (bug report)- https://discord.gg/RSa8dTgFe7
wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B
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■Game Update Points
This week's update
I've been sick and have been in bed. I'll do my best during the New Year holidays
I've made some adjustments to Cecil's difficulty in punishing her, so that it doesn't affect her combos.
・All characters and systems
Setting language: Temporarily added, translation not done yet
Challenge mode: Knockdown follow-up is not possible
Menu [Tab back action]: Scrolls categories up
Training mode [Command history]: Hit mark OFF/ON added
・cecil
Adjusted to give 6D-related defenders an advantage
Basically combos remain unchanged
6D: Overall recovery 47>54F: Advantages when hit/blocking remain unchanged
6DA: Overall recovery 6F increase, Hit Stop reduced by 6F (designed to increase recovery only when evading)
6DB[Block]: Decreased pushback rate
J6D[land]: Expanded damage hitbox
・Alcott
Reworked
Crouching motion: Changed
Fall damage, upward knockback damage, Screw damage, stomach knockdown, X-knockback damage, Block, 2 types of knockdown, Grab, FarB: Added
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Other
・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.
・ Rollback is implemented. Red letters in VS-NET are rollback rooms.
・A manual is included in the [EslafServerSetup] folder so that individuals can create a network server. It's in Japanese, so please translate it.
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Once we have implemented the following game features, we would like to distribute the game on Steam Early Access.
- Implement Serena Alcott's graphics
- Implement Unbirth (planned final boss)
- Implement arcade mode and associated credits
- Network functionality (technically stable operation may be difficult)
- Steam platform compatibility
After the start of Early Access, we will continue to distribute the latest information on the support site, and if any new systems or characters are added, we will update them on Steam.