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hello everyone, I'm working on improving stability, uncached full files will take a while to load and imports are a bit backlogged both due to bandwidth. Thank you.
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Content

A minor update: items!

Play the latest version here! 

  • Added items. Items have a cooldown of 2 seconds and behave similarly to adventures. If they have an ability, they use that ability. If they have a food type, they can temporarily alter an adventurer's favorite food type, or permanently add to an enemy's list of food types.
  • Fixed a bug where the heal ability still reset its target's attack timer instead of just reducing it.

Files

Previews only

Comments

Skeletitan

Why do all the upgrades increase when you upgrade them

bewildered_angel

Are you talking about the price of the upgrades increasing? I did this, instead of price increasing individually per stat, because I want to encourage focusing stats that are most beneficial to each individual character. Like how capacity is very important to build on the witch, so you'll focus that.