Story Mode Update Part 1 (Patreon)
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The first big update for Liminal will be Story Mode. It will include a proper story quest line that can be completed in a coop fashion, among other things. The central focus will be a new level, the pool backrooms! More on this later.
A quick word on the currently released version of Liminal, I've received feedback! And it feels like it is going in the right direction. I had fun jumping in with a group of 4 people and it was fun to see their reactions as they tried to figure out how to navigate through the backrooms. I've aligned my sights on the game's future as a multiplayer puzzle game, no longer just a horror game. I think it was very fun that people would try to figure out how stuff works and leave behind notes for others to help them survive. It was also fun finding blood and notes in random places, this is the kind of emerging story telling I am going for:

That said there are some missing pieces currently missing such as "What do you do?" in the game. For now the post its that you can write help a bit telling others what to do but I am working on a proper way to introduce people to the backrooms mazes and entities in a story mode fashion. I have already hired a voice actor for the first character!
So, I've been working on support for story driven locations including pre defined areas that can be found. This meant that I had to program some more tooling in Unity so that I can manually define how these areas look like:

There will also be items and furniture scattered about now. The inventory system is in the works.

Stay tuned!
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