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PROBABLY!

It's been a long road and we even took a little detour and started a new project BUT after a year since the last Paccsu update; The final update is FINALLY here!

It's not a huge update but hopefully you will still enjoy it.

Paccsu 1.000 Post for 3 dollaridoo patrons and up

Paccsu 0.9665 Public version!

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Paccsu 1.000 Changelog:


Main Quest (Post End Game):

  • Undying Presence

Some remnants of the Undying King still remain. Namu must deal with it!

Side Quests (Post End Game):

  • Kiva's Memories

Share some time with Kiva and learn about her past!

  • Lost Clan

Discover the lost clan of Fembu and gain access to their library!

Side Quest (New Game+)

  • Burger Quest! Find 3 Burgers in the world to receive a bonus lmao

(no quest giver, just find em in the game)

Side Quest (Main Game)

  • Harpy of the Tower (Sata'ma Harbortown, Sata'ma Lighthouse)

New Lewd Scene

  • Cerberus X x Purnima (Palmenbutten Mansion, Cerberus Boss, Animated)
  • Zomber and Kiva (Castle Undying, Zomber, Butto, Animated
  • Sam and Tentacle (Temple of Fembu/Ran'ta Village, Animated)

New Areas:

  • Tuho-Tapa Forest North, Altar of Tuho
  • Temple of Fembu (Ran'ta Village, Muh'kea)
  • Library of Ages (Temple of Fembu)
  • Sata'ma Lighthouse (Sata'ma Harbortown)

New Enemies:

  • Corrupted Swamp Monster (Tuho-Tapa Forest North)
  • Corrupted Veggie (Tuho-Tapa Forest North)
  • Corrupted Hypno Snake (Tuho-Tapa Forest North)
  • ??? (Boss) (Tuho-Tapa Forest North)
  • Harpy (Boss) (Sata'ma Lighthouse)

Misc:

  • Enemy: Buffed "Eyes" HP and Defense
  • Enemy: Shadow versions of heroes slightly buffed
  • Enemy: Increased The Sleeping One's HP and Defense and gave her one new attack
  • Enemy: Lowered the damage output of the Shark enemies, lowered their HP slightly aswell (again)
  • Adjusted the volume of most of the powers
  • Castle Undying: Added more Zomber enemies in the lair
  • Added another intro in the start of the game
  • New Title Picture!
  • Sprites: New sprites for Orb Guardian and Queen Pa'ha
  • Fixed some typos
  • Armor,Weapons and Items: Description is now easier to read and is consistent
  • NG+: Added 1 Weapon, 4 Rings, 1 Shield in the world to be found
  • Added art by Gross Mind in the end if you lose to the Undying King
  • Updated the Credits page on the main menu
  • You can walk through enemies for a short period of time when you use Escape
  • Final Battle: Purnima and Kiva receive passive skill "Namu's Dad's Blessing" which is 33% Increase to HP and 33% Increase to Defense and Magic Defense stats
  • Kiva: Slimewall, Protective Slimebubble, Ooze Dimension lasts 5 turns now
  • Kiva: Protective Slimebubble now doubles defense stats (100%) instead of 40% increase
  • Kiva: Slimopolooza heals 40% of allies HP instead of 33%.
  • Kiva: Slimecore of the Arcane: Elemental Magic Defense increase from 25% to 50%
  • Kiva: Stimulating Slime revives allies with 50% of their HP (old: 33%)
  • Kiva and Purnima: Increased their overall HP
  • Purnima: Base Evasion (8% to 10%) and Critical Rate (4% to 5%) slightly increased
  • Purnima: Smokebomb buff lasts for 5 turns instead of 3
  • Purnima: Ethereal Strike Damage increased
  • Namu: Mother Nature's Blessing now lasts 5 turns
  • New music for the final battle
  • Itty bitty changes!

Bug Fix:

  • NG+: Mirror Orb no longer reflects the Undying King's Beam of Hopelessness
  • Sea of Muh'kea/Vihol Temple: Portal to the Muh'kea Shores will enable Teleportation items
  • Per'se The Mystic(Kulma'la): You can now use Avalanche Orb to learn its magic powers
  • Tower Of Lohik': you actually need to pick up Captain's Sword now to finish the quest lmao

/changelog

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Future plans!

Well, am going to focus on Aida again, so expect updates for Aida. Also I'm trying to get Paccsu on Steam so Imma keep you updated on that.

I might come back for Paccsu later, maybe release bonus stuff in a form of small dlc or something, since there are still plenty of things unanswered. 

Till next time guys.

BUHBI!!!

Files

Previews only

Comments

g

new bad end art was really sexy!!!!

phillipe dickingson

It could be really cool if you added more animations for the special moves if you ever update the game, like in Purnima's pocket sand attack her boobies pop out or something