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TheDapperTwist

How in the heck have I slept all through v0.5 lmao

Jambeau Asd

Oh seems like what the crash I mentioned was a one off thing doesn't happen anymore sorry. Also what happend to the pink cat u used to be able to save? It's been missing since 0.5 came out is it coming back soon? Once I play 0.6 for long enough I will be back to see if anymore bugs u need to fix. One question btw is there plans to add more heroines? Like a new character to play as. Last thing I just wanna say making a game especially as a solo developer (I'm pretty sure your a solo developer) but even if u got some help the time you spent 3D modeling animations take alot of time and you still make a very good game and it even has voice acting witch is very rare for a dev like you keep up the good work can't wait to see the future of this game :D

Themisto3D

the little kitten as well as sparky (the small robot present in very old versions of the game) are on "hold" since they were badly designed. What I mean is the kitten was too easy to save since you can just grow big and crush the dog. I want to replace this with a mini boss fight against the dog but it will probably takes some time to make it happen

Inazumanotenshi

Nice progress, wish some companies would go the same way when it comes to fixing and optimizing (hmm, Microsoft? xD). A small idea for the vrm import, is it possible to add them to the list of avatars or is it not so easy to implement? dont know, just asking.

Jambeau Asd

Alright I'm back from playing V0.6 and I have a few suggestions/fixes: 1. Just like the other guy on the previous post it would be better for performance if after a building collapses the rubble sinks into the ground and then is deleted. Same goes for the enemy rubble when you kill them 2. Idk if it my pc but the game gets a massive lag spike whenever the heroine tries to grow anywhere past 200 meters outside of endless. After the growth the game is smooth again for me 3. The heroine seems to no longer react when looking at her butt making the achievement for it impossible. 4. Idk if its a bug but emotes don't make any sound anymore like they used to on version 0.4. 5. When becoming really big on endless enemies become impossible to spawn as they start to spawn to far away behind the heroine. A possible solution to this could let us free cam when spawning enemies. 6. When the heroine becomes big enough is it possible to make it so she can go over hills/building easier. 7. Could we have a toggleable invincibility on endless? 8. A camera speed option for the photo mode would be nice especially when the heroine gets past 500 meters.

Themisto3D

I'm not sure to understand, you mean each time we import a vrm, it adds it to the waifu menu a new icon for the vrm and then you can choose from this so you don't need to always reimport them ?

Remileah

I'm so glad to see BE being added for more ladies. ♥ I hope it gets added for more ladies later on. It might be a minor detail for most people, but it's something I love seeing. Thank you for adding to the BE roster!

Themisto3D

I also like BE when it's done properly. For some ladies, it looked really bad when I try to add it hence why I can't add it to all of them

TK490

Interesting optimization bug I found. When paused, I use 100% GPU but it drops to under 50% when actually playing in both missions. Further testing, I found the problem does NOT exist in endless with no enemies spawned. So the game just does not use all of the GPU available to it when playing with enemies on the map. Also, the growth lag spike does not occur in endless, which I see you fixed. This is on a 3070ti. lmk if you need more info.

Themisto3D

But isn't this behavior normal ? When opening the pause menu, the whole world is set to pause meaning all the ai logic/VFX/collisions don't run so the cpu isn't using any ressources. On the internet it's said : CPU Bottleneck: If the CPU is working at maximum capacity, it cannot send enough instructions to the GPU, leading to low GPU usage.