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Downloads

  • RuntimeUnityEditor_BepInEx4_v1.11.zip
  • RuntimeUnityEditor_BepInEx5_v1.11.zip

Missing 2 files.

Content

In-game inspector, editor and interactive console for applications made with Unity3D game engine. It's designed for debugging and modding Unity games, but can also be used as a universal trainer. 

What's new? 

  • C# REPL can now access all non-public members (e.g. private fields) directly. Access modifiers are completely ignored. (Thanks to modified mcs.dll by @denikson)
  • C# REPL no longer requires System.Xml.dll to work, therefore it's available in more games now.

How to use

  1. Install BepInEx v4.x or v5.x if you don't have it already. You can download it here.
  2. Download the latest build from below. Make sure to get the correct version for your BepInEx.
  3. Extract the BepInEx folder from the archive directly into your game directory (you should already have a BepInEx folder there from previous step). Replace files if asked.
  4. To turn on press the F12 key when in-game. A window should appear on top of the game. If it doesn't appear, check logs for errors.

View source code 

View full changelog 

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