Home Creators Posts Import Register Favorites Logout

Content

So, the update is delayed. Again.

I've been struggling with our schedule these last few months. But that's not the reason we're late this time around

The real reason for the delay is that as soon as I decided to work on a quest for Peach, Zehmun took the time to work on something we have been struggling with for quite some time: Making content easy to find in-game. And we are both late this time around.

The truth is, we have some very obscure scenes that happen only on specific days, specific times, and places that are very hard to find. My old answer to that was the helper I made some time ago, but… the helper kinda sucks ass.

A few updates ago, Zehmun made a way in-game to check the character's schedules and scenes, but that also sucks ass. When I tested it, I even said, "This is absolute garbage!!! It's a maze of menus". Still, it was a step in the right direction. It was just a bad one.

Now, what we are working on this time is (probably) the last time we'll be working on this specific problem, and that is because I'm optimistic it'll be good. Here's the preview.

(not actually in-game, it's just a photoshop montage with the UI assets in place)

It's a map!!! In it, you'll be able to see the different places in town, search based on time, day, and place to see who is currently where based on the buttons on the left (colored means the character is there, and grayed out means they're not)

When you click on the character button on the left, you'll be taken to another menu that'll show the character info (name, age, height, weight…) that'll replace the current relationship book. And on that menu, every scene the character has will be listed, how to unlock it, where to find it, and the place and time it'll happen. Aaand while we're at it, we'll also add the side characters with scenes and schedules on the map and put out their character info.

As you might expect, it's a lot of work because RPG Maker sucks when you try to do anything that is not part of its core stuff. (this, right here is the REAL cause we're taking so long).

We'll be releasing a new version soon-ish (hopefully, I'm still working on the assets for all the characters) with the map for general testing. Peach will probably have to wait for the next one, but that'll also give me more time to add some more stuff I thought I wasn't going to have the time to do, like make variations of the scene with Peach getting lewder and a "bad ending" if the player falls for Peach.

And that's all! See you guys next time!!!

Comments

Marcel Fiere

everyone has already fallen for peach, so we're getting the bad ending of having the update delayed :^)