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Hey y'all :3. So I made a post on itch about what's to come for Build 1. You can check it out there!

I also want to talk to all of you about what's to come for Patreon subscribers.

I don't have any rigid plans yet, but I plan on dropping our Tier 3 pledge (Lydian) sometime next week. I'll also give you all a rigid outline of what every tier can expect going forward. I'm thinking about refining some things. And before any of you get nervous, I will not be taking away ANYTHING from any tier. My plan is to provide you all with more content, not less.

I also just want to make a couple notes about my mental health and burnout. I'm starting to experience some of the early signs of creative burnout. So for the next few days, I'll be spending time away from the project. This doesn't mean I'll be 100% uninvolved, but I just have to limit my involvement to allow myself to refresh.

I'll still post some exclusive stuff for you all in the meantime :3. I won't be neglecting you all, don't worry. 

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What's to come in Build 1?

Hi friends! Just want to provide a quick post on what to expect from Build 1. How much content? Currently, my script is about ~60k words. But that'll be trimmed down to ~40-50k. There'll be three in-game days. If you've read the demo (public or Patreon), you have read most of Day 1.

Comments

Kage Ashwell

Take your time with this, this is something you should enjoy making so taking breaks is allowed 😁

Naesaki Ashwell

I'd say it's always worth having at least 1 week of each month where you just have a break from the project. Or even a couple / fews days each week, don't break yourself going at the project 24/7 :(