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Making camp while traveling on a long adventure is an oft-overlooked aspect of an adventurer's success or failure. Not only in the bare necessities - a secure camp that won't attract creatures feral and loathsome in the night, but in the rest and respite that is needed for an adventurer's physical and mental fortitude. The importance of stalwart and amicable traveling companions cannot be overstated.

Also, someone who will dick you down, with an ass that won't quit, to share and warm your sleeping roll with, is pretty high up there, too.

Finally, the last of the interactive backgrounds, and therefore all backgrounds is animated! And it's a lovely one, with different times of day for your camp, along with different ambient sounds and the presence (or absence) of your companions, the campgrounds serves as a nice immersive recurring location for your adventure, and we want to increase the amount of encounters that are to be found there. Now that this is ready, we'll be moving on to the companion system improvements and finalization, along with the same for the hunger mechanic, and we'll be able to move on to the later towns and world map itself as well for the final pieces that ToA needs. But that's for another devlog - for now, enjoy Trudy twerking~

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