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Been tinkering a bit with some new ways to control animations :x

1st clip shows off some constraints, making it possible to move 1 character & still keep everything (mostly) in the right place.

2nd one shows off some drivers that make it possible to blend between 2 different pieces of animation & control the speed of them on the fly.

Should make for some slightly more organic animations in the future c:

Files

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Comments

Heep Buip

More cheek clapping improvements NOICE

Lyn

Exciting stuff. I am a fan of your slow animations, it gives off a lot of -Grip- but I don't mind new stuff.