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For Maelle:

More UI menu options

New baked textures (directly baked from her game model to this version.

inner thighs details and torso detail textures (roughness, Normals, wet, dirt textures) taken from a full body mesh from the game for more accuracy.

Replaced the bump maps for displacement (cavity maps in the game files).

Sophie:

Better face poses

New open shirt and mirroed sided exposed bottom meshes, minor fixes to corrective shapes.

Check out the model posts:

Maelle

Sophie

I plan to release more Clair Obscur models in the future, so far Clea is taking some work because I need to figure out her hair shaders to match her game look.

I also plan to do Lune and Sciel eventually but no date for those.

Anna Williams is still on development, I hope to finish her soon.

Baking body textures into Lune's full body from the game to my models. Manually sculpting them to match and avoid warped details.

Files

Previews only

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