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hello everyone, I'm working on improving stability, uncached full files will take a while to load and imports are a bit backlogged both due to bandwidth. Thank you.

Content

Hey everyone!

I’ve been busy writing some smut for us.  ^_^  I have one for each girl under my belt and will have another 3 by the end of this week.  


I also have two questions for you guys.  Under this post is a poll.  The questions are:

- Should rapid army deployment be always on?  (r.a.d. Is scrolling through the troops when setting up for battle.)

- Do you think that the “action” resource brings fun or is it just a source of stress?


What brings those questions on is that I had a few people complain about these two things so I wanted to know from you guys.  Making a smut game is a balancing act compared to making a normal one.  It needs to have game mechanics but you always have to remember that the game is just supporting the smut and should not take over.  

Basically, I’m checking to see if the mechanics are fun or too much.

Have a great week!


Comments

waffel

I think the "Actions" resource made more sense in Soldiers Life. In this game it doesn't make as much sense. But then... You have to make a decision, what is the core of this game, is it a strategy game, in which the "actions" resource won't fit in so nicely, or is it a protagonist centered corruption adventure, in which case it makes a lot more sense. Or is it something completely different that I haven't touched or can even fathom, in which case... I don't know! I wish you a great week :)

Aenorist

Not bothered about the actions being limited, imho that actually keeps the game / smut balance in check ... prevents obsessive over-optimisation, if you overall tune the game to be easy enough (but not trivial so to be annoying). As for the rapid ... yes, I was one of those complainers, anything that reduces routine clicks is always good.