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In a move that is bound to strike you as completely gigantic and unnecessary or utterly inconsequential, but we’re renaming the Marshal the Captain. I wanted to present the change with some new subclasses, but instead there's just some revised fluff. Hopefully, the new version should paint the class as being more open to interpretation, so you can play a captain that happens to be a guild leader, a petty politician, or the guy who owns the tavern, without too many weird theme conflicts.

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