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Hey folks!

Actually I don't have much to show or say here, because all the work I do is boring coding stuff and connecting each button to their appropiate animation or checking positions of animations. Everything needs to grip into each other.
I will still try to explain my train of thoughts here.

Since the result of this poll I continued working on the gallery as I intended to. Didn't even need to wait so long (only one day), since the result was pretty clear.

While working on the gallery, I can now better realize how long it might take. I don't have an exact date, but I know that it actually won't take longer (or shorter) than a normal game update. Unspectacular, but it could be worse.

Sometimes I stumble across a problem on which I need hours to solve it. But I guess this is normal for programming, right? At least I get a very good solution for all of them and learned something new.

The last thing I did before writing this post was the controls of the elite enemy animation. It needs to be similar to the normal in-game one, and I'm quite happy with the result.

Most of the buttons just fly (roughly sorted) around on the UI, but this is fine, I wanna do the functions and connectivities first before I'll focus on packing the UI together in a neat background and sorting it to make it appealing to the eye.

While working I figured that it's better to not add some additional animation controls to each animation (like the time it needs before the cum animation triggers). It runs the same as in game, which is usually about 20 seconds before that trigger. Notwithstanding the above elite animations will be controlled manually by the player.

Soon I will tackle the save system. It will definitely be easier to just use the current one and use it for the gallery of how to unlock certain animations. This also means that deleting the current save file of your run will also delete the unlocked animations in the gallery. Maybe it's not that bad?
I will at least try to make a seperate savefile for the gallery. In the worst case I can give public cheatcodes in game to unlock all animations in gallery from the very beginning. I don't know yet. Future talk. I will tell you in a different post what my plans are.

Furthermore I expect that the only thing that I will include in the new PSS update will be indeed the gallery. I mean it's big enough to make it reasonable; content and time wise.

I can see myself sending you guys a preview once the whole gallery actually looks presentable.

Alright, that's it so far.
Have a great day!

Your
random Crow

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