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  • zum Damenhaus v.2.5 (debug).swf

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There is an option I can click before exporting a finished version. It's called 'allow debugging'.
What it does is sending a specific error message, right on top of the game while you play it. (Naturally something must be wrong first that this message shows up). Other flash game creators have those debbuging setting activated on default for the most part. You can click it away and continue the game with no problem.

Not always is it a game breaking thing, when an error occurs; you might even never notice. That's why I turned this feature off so it won't interrupt your game play session.

On the other hand it is extremly useful when you decide to send a bug report in general, because there is always such an error message, when something is really wrong. You just need to copy the message and show me. It would be a lot easier for me to find the bug.

And since no matter how careful I am, there were no versions at all that were realeased in a perfect state till today!

I decided to give you two up to date versions for now and ever, everytime I release a new version:
1) The one you recived like always.
2) And one if you would like to see the error messages to help me out. Or if you just curios how I name my datas :p

Yours truly

random Crow

Comments

Mason

I will certainly use the debug version from now on, will let you know if I get an error.

Mason

While I did not get an error message in the debugged version, something went wrong. The day did not end but all I could select when I clicked on a room with a girl was 'assign to brothel', instead of sending a guy over there. The line of customers got longer and longer as I could not send them to the rooms anymore.

randomcrow

The day didn't end because there were some clients left in the brothel obviously. Ehm, this sounds stupid, but have you forgotten to click the client before sending him over? Or you have clicked him and after that you clicked a girl instead of the room. Since you play and test the game often I actually think you did it right, but can you please confirm this?^^ Just to exclude this.

Mason

Can confirm, tried everything to get him to the room but to no avail.. Selecting guys behind him to send them downstairs or selecting different room did not change the outcome.

randomcrow

How long have you been played until this happened? Meaning how many in-game days? Had you got the same results with the "normal" version"?

Mason

Quite a lot actually, at least a week of ingame days. It did occur in the normal version as well.

randomcrow

Strange, indeed. Don't know what it could be. Maybe I stumble across it when playing the game for testing purposes on actual different subjects.

Mason

I did get an Error report this time, it is Error #2025, does this help?

randomcrow

Both yes and no: Yes, because I now know the type of error. No, because the type is not very specific :/ Was there also a data path shown? Anyhow I hate these kinds of bugs. Hard to find.

Manit0u

When launching the game through standalone flash player I always get this error in the beginning (doesn't happen in the browser): TypeError: Error #2007: Parameter type must be non-null. at flash.events::EventDispatcher/addEventListener() at flash.display::Stage/addEventListener() at Game()[G:\Gameproject\zum Damenhaus\released versions\v. 2.5\classes\Game.as:50] at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip()

randomcrow

This is the right click, that shows the picture of the "drag lady hand" (mouse cursor). Nothing more interestingly; hasn't even something to do with the "drag & drop" function, per se. Before that, there is a similiar function with the left click; but it did't show THIS as an error. Can you tell me wich program you use for playing the game? Maybe it doesn't accept right clicks, or so.

Mason

Here you go: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at Function/Client/$construct/onTurn/checkTarget()[G:\Gameproject\zum Damenhaus\released versions\v. 2.5\classes\Client.as:824] at Function/Client/$construct/onTurn/determineTarget()[G:\Gameproject\zum Damenhaus\released versions\v. 2.5\classes\Client.as:714]

randomcrow

Ah, yes this was helpful! Has something to do with the dismiss button/function. I'll look into that. Thanks again, Mason!

Manit0u

Flash Player 10 stand alone debug version. Updating to flash player 26 gets rid of this issue.

randomcrow

Allright, I got it! I already love the debug version now and forever! The programm tried to trigger the selecting of the room twice. Therefore it wanted to remove everything twice that isn't used anymore. It got stuck first on the dismiss button saying: "Wtf I removed that already, you idiot!" Gotta love coding :p It didn't got my game to break though. Do you still have great problems with it, Mason? If so I can release a fixed version, else I wait till the new one gets out.

Mason

Well, in the debug mode I can dismiss the error and continue like nothing has happened. Without that version I cannot select the room in which the error has occurred anymore, preventing me to use the room or switch the girl.

randomcrow

Interesting, this was not expected. However, I release a fixed version quick.