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I am currently occupied with some old human slave animation reworks. There is no better time then now, since it is all about the good ol' slave in the next update.

Speaking of, the pregnancy thing is already implemented. I tell you the details when this version got released.

I would finish with it pretty soon, but I will use about one week extra to do two things:
1) Getting started and playing around with Unity and C#.
2) Try to use this time to relax a bit from work, because the next update will get pretty stressful for me. There is so much to do to get the new monstergirl up and running... ehm... fucking.

Yes, you heard right, it's gonna be the next version 3.0, which is quite fitting. A new big number comes with a new big feature. I like it.

That means my big "surprise" must wait, which is fine, since it's not ready yet anyway.

About the new engine I will learn (Unity):
I will start with it and I will experiment with it here there. But not when I am working on the monstergirl. She takes long enough to get in the game (about 2 months), I don't want to drag her out.

Concluding, you will get a release date for version 2.9:

20.11.2017!

This time, it is not a prediction though, meaning it will definitely come out on this day; not earlier (or later). Exception would be if my computer is on fire or similar scenarios.

I wish you a good start into the week!

random Crow

Comments

Icarus Media

Good luck with Unity and C#. Although Unity can also work with Unityscript and Boo language as well if that helps. Although I have to say C# is not so different from the Python I have been using. Except for the no spacing rule, that shocked me as a Python based guy, C# does not need certain spacing...was quite a surprise to learn that.

randomcrow

I am very excited to try things out. I have a feeling that I will get the hang of it pretty quickly. Maybe we can help each other from time to time, since you are already doing your own experiments.