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I'm done with the pause function. I caught myself saying "That's actually again more complex than I thought", more than three times. But I could improve yet again the behavior of all girls and the clients, only because of this function.

Previously the loving-act and the drinking animation of the client worked like that:

"So, you need to be done in x seconds."

Now it's quite a huge logic difference:

The client waves at you and says: "I'm done now!"

That is way more natural and code likes to be natural.


Speaking of natural, i'm going straight to the plantgirls.

You may look at them, thinking: "I feel they would eat me alive".

And I'm sure they would. Since seeds (yes, I mean the human ones) are quite a dainty for them, they will gladly help Amanda out with her buisness. But she needs to have an eye on them, because they always take what they want and they can often be very rough about it. Nevertheless, the clients will love them for their friendly, alluring arise and childish aura.


Starting now with drawings and animations. In total, they will be numbered as followed:


- 8 new animations

- 4 (maybe 5) new pictures


And at last the implementation of it into the game.


Okay, so now I'm off doing said stuff.


Good night everyone


random Crow

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randomcrow

I adjusted the yellow to make it brighter, so it is visual better to recognize as a light hair colour.

Anonymous

can u give me program,which i can use to play this ?

randomcrow

you can use any program which are able to play swf's. You can google it. Here I've got an example for you. <a href="http://swf-opener.soft32.com/" rel="nofollow noopener" target="_blank">http://swf-opener.soft32.com/</a>