Development Update 26.03.2018 (Patreon)
Content
New week new dev update:
Check out some new footage of our character physics work. Now we can enter other game characters' personal space and annoy them :D
Also we have gotten some new hair styles to play with :) - Epic released their paragon assets and we spent some time checking them out and seeing what we can we can use. Right now it seems the hair models is the most useful. We made our own materials and textures for them and threw them on our characters, check it out:

Further we have a poll coming up and we’d like your opinion on it. So the build as we would like to release it is going to take a while longer and we have a choice now that we would like to pass on to you.
We could:
- Get all characters we have so far (including all those from the 2017 builds) into this new project and get it to the level of content we had back then. This would mean there won't be any quest or cutscene or anything like that. Just some characters scattered around the oasis that you can interact with - just like the old build.
- Continue with our planned schedule and keep on working on combat and quest and character content and give you a build once that sort of content is more or less at a presentable state. This would take us longer tho, we cant give a certain eta yet.
It was also suggested previously that we could make smaller dedicated builds to showcase individual single aspects such as a new character, physics or a certain system like combat or ai. That sort of thing could happen at a higher rate but wouldn't be consistent in regards to visible content growth. So just based on your preference can you tell us your thoughts about this here or in our discord? Depending on how this goes we will setup a poll to make a decision.
Thanks for helping us out, have a wonderful week
-Wild Life Team
Files
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