Render Playblasts (Not mobile friendly) (Patreon)
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Rendering the new animation is coming along quite nicely, so here's a new preview, showing previous playblasts at semi-final quality! The last two scenes, and the entire volumetric light pass are still being rendered right now, making this the heaviest animation since the Halloween one with roughly 20 scenes, each split up in 5 - 8 passes, coming in in around 10K frames total! I actually ended up renting a GTX Titan and set up a second PC, since I knew I'd otherwise have to wait for 2 months for this to be rendered. Oh well, guess we've officially reached the stage where the rendering load has to be handled by multiple PCs. D:

Note that the quality is still not final! Will still have to implement the volumetric lighting pass, as well as the entire post production, means we're going to see another significant step upwards from the current quality! There's also no motion blur in these playblasts, means the movements can look a little sterile.

Oh well, I'm actually out of text to write and didn't want to ruin the layout by having the last two images not separated by text, so here's a completely useless line!
