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Things have been moving a little slow but I've been trying to kick into gear. Heres whats in the works:

Yennefer animation - This is finished, just need to do some post and than upload it~

Minthara animation - The first one I abandoned as things didn't look quite how I wanted it to. The second one involves a chain, so I had to learn how to animate that which ended up being fairly easy~

I've also been looking into some new games. Namely Black Myth: Wukong and FF16. Wukong is using some tech I couldn't quite figure out and will have to wait for some much smarter people to figure out. FF16 faired a lot better with some pain as I had to brute force a lot of things.

FF16 unfortunately, has more of the high quality stuff in pre-rendered cut scenes, so they are not in the game. The actual in-game models are on the lower end with main character textures only being 1024x1024, which is quite low. Nothing a bit of elbow grease can't fix though.

Heres the first character I will be doing from that game: Benedikta

 

Comments

Myamsar

Benedikta looking good so far. Would you also been interested in models from other eastern games like stellar blade and the first descedent?

YXIP

DRAYQ have done some Black Myth: Wukong model work on twitter.

pewposterous

I will do First Descendant pretty soon~ Stellar Blade is a console exclusive but I guess people have already ported the model over since I swear I seen her around.

pewposterous

Do they have any other socials/accounts? I cant message them on twitter because I don't have premium.

YXIP

https://www.patreon.com/DRAYQIN They have a Patreon account. But I do not know more about it.

3DFan

Playing FF16 now for the first time, so I am well ready to see Lady Zidane take some cock :)