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Downloads

  • Alpha_v2.01.3_Win_1.zip
  • Alpha_v2.01.3_Lin.zip

Missing 2 full-res photos, 2 files.

Content

Judge Heath Here!

First off, apologies for the rough release image right now, we're running ever so slightly behind schedule on that front but should have the completed version up after a small delay, that goes for the HD version as well to our $10.00 backers, never fear!

So, this month is big big big in changes. KodexKommander has really proven himself with sorting out the bugs in the Combat system, and adding the proper animations. They're still rough, but I think you'll all agree they look fantastic compared to what we had before! Make sure to try out the ability to assemble a party by going to the bell in the arena and ringing it a second time!

As a parting gift, Alniarez has set up the entirety of the random map generation system, and handed off the reigns to KodexKommander. Now then dungeon randomly assembles itself, then remembers what was supposed to be there.

Finally, while the Yonten HD Animations have been completed, a slight miscommunication between Alniarez and KodexKommander means we're having trouble getting them implemented within a span of time we're comfortable delaying the release by. We'll be updating with a Hotfix tomorrow, or on the 2nd at the very latest, to include the Yonten animations into the album.

In the upcoming month, we'll be adding the basics of dungeon events, as well as more combat stuff, and hopefully combat encounters on the islands themselves. Further, we'll be implementing the dragon HD scenes, and the month after that, begin a major effort to tackle sprite scenes, especially combat stuff we'll need for the island combat stuff.

Edit: Managed to fix it, reuploaded new version without the album issue we had earlier tonight

Files

Previews only

Comments

Anonymous

game crash though

CloudMeadow

Send a crashreport to us on our discord channel or at the email Xilryu gave.

CloudMeadow

We had a slight mix up tonight when we built the release tonight, we'd built it using an old unity version (one that we've been using for most of our time, but there was a recent unity update). There were shenanigans, and we thought building it in the older version of Unity would be safer, turns out we were wrong! So we rebuilt it in the current Unity Version and the album is back on track, it'll probably fix some of the crashes as well.

Anonymous

"Failed to load mono" on launch. No error logs or crashdumps. Previous versions worked alright.

Kon paint

wow !!hi there again am just busy about ma visa card and when am back to pay u patreon and BOOM !!!! look at this !!!!! new Alpha !!!!!!!! thank you!!! ill enjoy it !!!

Sleepnir

Very exciting progress even with the change in programmer. Awesome work.

SCPilot

Still trying to figure out what's happening in the release image above.