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Downloads

  • 2.01.4G_Win_1.zip
  • 2.01.4G_Lin_1.zip

Missing 2 full-res photos, 2 files.

Content

Originally Posted August 31st, 2017

This is possibly the biggest update we've had in a long time. The vast  majority of the dungeon system is now lain out, and next month we're  beginning work on the breeding and monster stat improvement systems.  From there it's time to begin work on the farm proper, including such  features as crafting, expansion, and building of structures.

To  get to the meat and bones of what this build adds, once you have slept  inside your farm house for the first time, head on over to the docks,  interact with the Map, and then click on the little island directly  north of Cloverton's mark. From there, walk onto your manta-ray vessel,  the RayFarer, and then get down to exploring! The system is not at all  balanced as of this moment, fights can be ridiculously hard, or stupidly  easy depending on your party composition right now, we're going to be  tweaking the numbers and making things better as we go forward and all  the core systems are in place.

Not much else to talk about, there's new Dragon HD art, though the Eve x MDragon climax loop is not complete and will be added later in the month. Once it's completed we'll be devoting the rest of the month to catching up on Sprite Art, and possibly part of next month depending on how things work out.

Have a look at our patch notes for this build:

Features

  • Dungeon Events
    -Various events are now placed, and many of them are now interactive, giving rewards, dialogue, and similar.
  • Dungeon Combat
    -Monsters and Pirates will now spawn on the island, and can be fought.
  • Combat Rewards
    -You can get seeds and eggs from combat, as well as Koronas and Experience.
    Note: the training hall grants no rewards past the first grinder
              fight.
  • Player Leveling
    -Combat now grants experience, and when you level up, you can spend points on advancing your characters’ stats by clicking on the + symbol besides each stat in the party screen.
  • Items and Equipment system added for player and party.
    -You can now equip items for various bonus while farming or in combat. These can be obtained either from Yonten’s shop or in Dungeons.
  • Dungeon Clutter
    -Dungeons now look less barren, they now have rocks, trees, flowers, etc...
  • Added a Simple Quest Log System
    -Some simple quests to lead you up to the first dungeon the side quests can be helpful for getting your bearings. This will be improved upon in future updates.

Note: Entering the dungeon is now done by going to the map in the boarding station picking a destination, picking your party, and then entering the the RayFarer.

Scenes

  • Added Evan X Dragon Loop & Climax
  • Added Eve X Dragon Loop

Combat

  • 6 New enemies to fight in dungeons and the training grounds (Some animations missing).

Sound & Music

  • Added Music to the Savannah Dungeon.
  • Added a victory jingle.

QoL
General quality of life improvements to usability and UI

  • Farming Buttons are more context sensitive.
    -You will no longer see a button for an action you cannot perform.
  • Added an desktop icon for the game.
  • Now possible to get seeds from farming.
  • Monsters do not change positions everything time some of them go for the sex.
  • Run Speed Increased from 1.75 to 2.5
  • Doors can now be interacted with (Right click or Enter key) when the arrow turns yellow.
  • When having no seed selected it now tells you to go to the seed box to select a seed.

The rest of this information is for our Patrons as well, as it includes fixes made in the transition from v2.01.4F to v2.01.4G

Additions

  • Added more information tooltip for combat abilities.
  • Added a public code for Reseting the global save data. Use code “Reset”, (this code should not delete your saved game but the global data, this should help fix it when you unlock scenes but they do not show up.)
  • Added an indicator for the progress of the a pregnant monster progress on making it’s egg.

Changes

  • Made changes to visuals of existing events.
  • Quest log is hidden by default.
  • Quest log auto hides when a UI window pops up.
  • Eggs are now hatched manually.

Fixes

  • Fixed Quest Log bugs.
  • Fixed Quest Log opening/closing when pressing enter.
  • Fixed Camera Jitter.
  • Fixed Enemies having their health as their health regen.
  • Fixed egg icons not being shown over pregnant monsters.
  • Fixed the clock not starting after sleeping.
  • Fixed the gallery scrolling with mouse wheel being super slow.
  • Fixed the Eve X Male Dragon scene jumping down the scene on climax.
  • Fixed Blanbala tree in dungeons not providing Blanbala stuff.
  • Fixed Various misc Bugs.

Remember to not override your old copy of the game since that might cause problems so either save the new version to a different location or delete the old copy of the game before placing the new one. Also NEVER open the game from the zip file ALWAYS unzip it.

Files

Previews only

Comments

Kravenar Games

Thank you! That was awesome.

Ghosted

Hell yeah!

Ghosted

I seem to be having trouble with the current public build. I start a new game and I just get a black screen with music playing in the background. I dont know if it's loading or what.

Anonymous

@teamNimbus would u mind telling me if a mac version is planned yet ?

Chur Sun An

Added Evan X Dragon Loop & Climax Added Eve X Dragon Loop I can not run it. Is there only an icon image?

Anonymous

When doing Evan x Mdragon and click on the climax button it changes to the one that was viewed before you choose that scene.

CloakingSilver

Is it just me or has the Album ceased functioning? Occasionally, when I click on it the game goes unresponsive for a few moments before it pops up and none of the scenes play.

Conter

Mac version isn't planned until they get farther into development. They require a license in order to build for Mac if I recall and it's easier to get one made once more bugs have been fixed.

Wadnir

Me gusta mucho tu trabajo y lo apoyo pero el juego tiene cada vez mas (LAG) No deja ni siquiera avanzar en el juego. El juego a veces separa del todo y no avanza más. Yo tengo la versión 2.01.4B_Win y casi no tiene errores, Ni BUGS, Ni LAG. Pero está muy atrasada en actualizaciones. T_T

Odriew

Nothing to do. Spent 90 minutes trying to get literally any sort of content beyond killing pirates (tip: the big ones make combat stop working if they survive more than a few rounds, so kill them first, although five minutes per combat for a grindy thing like this is horribly slow) or planting vegetables. No way to get anything I actually care about - ie monsters to breed. 8/10 on aesthetics, 7/10 on sounds and music, 3/10 on gameplay, 0/10 on content. Heck, I remember when there was at least a scene with a catgirl or cowgirl or something you could do right at the start - the game literally has less content now than it used to, which is saying something, considering it used to have exactly one scene. In terms of more constructive criticism, make combat faster - nobody wants to spend five minutes each time to kill the same group of pirates fifty times. Increase damage for both allies and enemies, reduce damage variance (seriously, 30 - 160 damage range on a normal attack? The upper limit shouldn't be more than five times larger than the lower limit), and reduce miss chance on everything (missing just slows down the already glacial pace of the combat, especially when it's happening 1/3 to 1/2 of the time for both allies and enemies). Have some sort of notification that actually tells the player how to get to the floating islands/dungeon stand-in, since that took a very frustrating 10 minutes to figure out on my own. If there's some way to actually get content beyond the pirates, the bell, and planting vegetables, it should be somewhat readily apparent that either it's available or that the player is progressing toward unlocking it - 90 minutes of playtime to get literally no payoff is both absurd and a good way to get people not to play again after trying the public release (which is exactly my intention, at the moment - I want a refund on the time I spent playing this game.)

Lawless-Yoda

Buggy AF. spent 10 minutes , i click once and and my character goes berzerk jittering back and fourth every 1-2 steps , i have to click like 200 times before screen stops shaking from this terrible build, at beginning first release no issue, no character issue, content, now this is garbage.. you guys went backwards with this build in coding... also, trying to go to the "dungeon" at the beginning glitch fest, cant even get down to the rock, super choppy laggy, very slow, and when she jumps down in her down syndrome slow state, it gets stuck and thats the game, cant get anywhere else, Every area sucks , cant do anything, only non laggy and smooth part is being inside your farm house or inside the starting area with the map girl. No intractable thing to do. So yeah terrible build compared to first release, at least i had some sex scenes to look forwards too, But this pile of garbage should never have been released. Deleted until a time comes where this game is closer to release probably, hoping it wont be as terrible or choppy, shit i still have breeding seasons 7.7.1 and it plays amazing compared to this, even if its unfinished as well. and never will be.

Anonymous

I'm curios if you will be able to breed with the giant female Ogre(Creaton I think her name was) really would love to she Evan getting his pelvis crushed by her lmao

OHTEED2

For whatever reason this public build comes up witha corrupt archive when trying to unzip in winrar. Anything to go around that to check out the game?

CloudMeadow

Huh, that's odd. I'd say you should try downloading it again just in case because this is the first report we've gottne of that and it might be a local issue.

Anonymous

Where's the breeding? i'm considering becoming a backer i just want to actually see the game, but there's barely enough here to judge? is this even a porn game anymore? pretty disappointing.. your fans wants more focus on breeding, why wont you listen?

HangryRedneck

Disappointingly buggy. So much promise after reading your notes but nothing worked right for me. I even tried re-downloading and re running everything. I know my laptop can't be the issue; I've played much more demanding games with no problem so it has to be this game. Fighting Black Slime monster under the barracks was buggy as f. One hit from the monster instantly killed off my teammates and after I beat it, nothing happened. I could keep attacking but the monster just stays there stunned like some idiot. Had to use the emergency exit. Even then, nothing else went back into place. Couldn't interact with Goldra and the exclamation mark on her head just disappeared without saying a word. Gallery doesn't run. Pictures pop up but doesn't play. Couldn't access dungeon despite clicking several times. Is it just me or is this game getting less playable the longer you guys work on it? I've tried the demo version from 6 months ago and even THAT had more content than this one. Huge pity, because I love the concept and design of the game. Only an idiot would think your team didn't work hard on this, because the effort is clearly here. Only problem is, the gameplay just doesn't work, or is so early in development that there is no point in playing it.

HangryRedneck

Finally entered the dungeon after crashing twice. And the disappointments keep stacking. Had Eve stuck jumping on and off a bloody rock to the next area for 3 minutes, then engaged in a battle(finally). What do I get? More boredom. I cried myself to the end of the fight. I see Miss a lot more often than I actually hit. Just for the record, you guys should consider a skip or fast forward button.