Cloud Meadow Hotfix: Alpha v2.02.4H (Patreon)
Downloads
Missing 2 files.
Content
The first of the jobs you can assign monsters too has been made! We had intended to add this at the end of last month, but the horrendous bugs and other problems interfered with all of that.
You can now assign workers to the docks. Once assigned, they will automatically sell items that are put into your storage (the shed west of your house). I won't reveal how the calculations work, but suffice to say, items sell for a higher price through this method than if you sell them to Yonten or other sales people. The trade off is that the speed of sales are dependent on the Stamina of your monsters, so only a certain number of items will be sold through the docks based upon how many monsters and how much stamina those monsters have, as well as how many docks you have.
Additions
- Added the ability to name your monsters when hatching them.
- Added the ability to store items and sell them with the docks from your farm.
Fixes
- Fixed the crab not being fully implemented causing many bugs.
- Fixed a bug where the incubator only let you have 10 monsters.
- Fixed some of Evan’s animations being reversed.
- Fixed Centaur’s patience and rage sprite not being there.
- Fixed Lucia not coming after day 3 if you were in the dungeon. (for realz this time)
- Fixed a bug where the wolfguy would get stuck.
- Fixed a bug where the wolfguy’s turn wouldn’t end.
- Fixed dialogue instantly progressing on left click.
- Fixed being able to move in dialogue.
- Note: Not all the incubator eggs are drawn yet.
Known Issues:
- Using the Right Mouse Button anywhere on the Farm during Day 2 or 3 will intermittently cause you to go to sleep immediately. We have absolutely no clue what’s causing this, so we -really- need logs from anybody who can recreate this bug.