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The commander of the guard, and one of their best agents. If the players decide to go a full peaceful route, focusing as much as possible on their farming and breeding and not on adventuring and combat, then Sieger will be the one to handle various crises and problems. That's not to say that the combat sections are entirely optional, not for our ideal 'best ending' but we felt that we needed to have someone to throw at problems and at least make sure they didn't overwhelm Cloverton itself. We're still working out exactly how that'll work, and the entire idea is  highly subject to change.

Note: We're starting up near-daily posts, as S-Purple overruled the decision on releasing art at a weekly, rather than daily, rate.

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PoshOctavia

the shadow over his eyes makes him look... ominous.

ODevil

Looks evil, would probably fit the role of an antagonist more ._.

Dream Tree

Counterpoint to Sieger looking scary: <a href="http://68.media.tumblr.com/359dc8974ccc86a700e3dc30144c50a8/tumblr_od6zv7YRD61vals1uo1_400.png" rel="nofollow noopener" target="_blank">http://68.media.tumblr.com/359dc8974ccc86a700e3dc30144c50a8/tumblr_od6zv7YRD61vals1uo1_400.png</a> From the streams~

Reilata

Looking forward to how that works out. I like doing runs of different types of play styles, no matter how unoptimal to min maxing it seems, and having a run where I can chill off and NPC aid Sieger(or however that goes) would be amusing to me. Like, "Have fun storming the castle!" haha.

CloudMeadow

Right now the general idea we got is you can loan monsters to him, and the better the monsters you loan him, the better the returns from his jaunts.