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Content

Hello, everyone!

The new chapter is ready for you to play! The story steps further and we get a chance to get to know Octa better. How will Cat react to that? We'll see.

Along with the story progression, much work was done on the game itself.

We added English tooltips for UI, it may be turned on in the preferences and disabled by default. Octa's image was adjusted by the results of your voting and one suggested feature was implemented, her color will change by her mood. Cat, on the other hand, will eat less food but lose the relation to you if not feed properly. To help track her hunger level we changed the report style of the corresponding question in the dialogue window.

We are waiting for your feedback on this update and at the same time start to work on the next chapter and demo version of the game along with it. 💕


Upd. The game build was reuploaded with several bug fixes. Thank you for the reports!

Download

Windows & Linux: https://manka.games/download/tameit/pc/0.10.0?key=ten
MacOS: https://manka.games/download/tameit/mac/0.10.0?key=ten
Android: https://manka.games/download/tameit/android/0.10.0?key=ten 

Changelog

  • Story continuation
  • 2 new minigames and a new voyeur
  • New location (Octa's lair)
  • New food recipes
  • Add difficulty level selector at the start of chapter 1
  • Add tooltips to UI and inventory. Disabled by default, can be enabled in the Settings menu
  • Lower character relation level when she is starving
  • Lower Lee's thirst on rainy days
  • New words/phrases in the dialogue window
  • Change health/feed/love report style in the dialogue
  • Change Octa color based on patron votes. Octa change her color according to her mood
  • Cat should eat less on normal and easy difficulties
  • Cat should not bite in the night if relations are high
  • Add Steam achievements support
  • Add hint to the lake fishing about no prizes when skipping the game
  • Add sounds for several tasks and crafting recipes
  • Fix bottle stealing bug (thx Kirito2453)
  • Fix in bait minigame (thx Satadoros)
  • Add additional checks for bait minigame stability
  • Add additional hints for jaguar and plane door
  • Small fixes in the dialogue window (thx Muggle)
  • Change of the chapter now counts as the day advance (thx Fluffy)
  • Mobile performance changes. The game should use fewer resources and battery
  • Reworked SOS location code (if you saved on it in the previous version you may have trouble loading your game)
  • Many small fixes and improvements

Files

Previews only

Comments

Fr@ud

I've been playing this version for less than 10 minutes, but I've been unable to play due to a few bugs.Most of the existing save files were unusable, and the files that could have been written were also unable to proceed due to a bug.I've had fun playing this game so far. I hope I can enjoy it in the future.

Manka_Games

Send us your save file please, we'll fix that bugs and fix your save file so you'll may continue to play. The game is in development and it's normal to encounter some bugs. But we are always ready to fix them, so don't hesitate to send them to us by email, in Discord or here.

Scott S.

Yeah, none of my Mac version saves will load (an exception has occurred in line 462). If you guys are fixing saves for this, where should I email it?