Weekly News (Patreon)
Content
Hey guys!
Starting this week we're back actively working on our games! Holidays are over, we had a great rest, we are full of energy and ready to rush into action! 💪
Yesterday we got together with our team, discussed upcoming plans and built our work strategy for the next month.
Here's what those plans are.
1. Right now our top priority is of course the release of the first build of Neon Blago. Yesterday, when we checked the draft build, there were some minor problems with the l2d animation. We are fixing them now and after that we will make a new build and test it. I think testing will start in a couple of days!
2. We will keep improving the prototype of Tame It Too! We've already switched to UE 5.1 and it required some modifications and fixes. We wish to add another hot scene, as well as the fairy that Lee brought with him from the previous island. We've already made the first concepts of her updated look and will continue to work on it.
3. We decided to return to more active work on the (non)trivial game. We have a lot to rethink: the presentation, story, game mechanics, and importantly, to finally decide on the style for the entire game. The style should cover all the UI elements, the music and the overall atmosphere of the game, and of course characters' looks. Maybe we even will make a poll for that 🤔
As you can see, we have a lot of work ahead of us and we've already rolled up our sleeves and dived in! 😁
Expect news on Neon Blago soon!
Have a wonderful week everyone, great mood and stay tuned!