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I recently played an online ultrabullet match against Postalmodernism,( an obvious alias.) 

Each player has 15 seconds total, for the whole game. There is no increment, and when the time is up, you lose. Hopefully my thought process will help you understand the depth of analysis that goes into the game of kings. In the following game, I have the white pieces.

1. c4 d5 { A10 English Opening: Anglo-Scandinavian Defense } 

2. d3 ("moves don't matter") b6 

3. e3 ("moves don't matter") g6 

4. e4 ("moves don't matter") e6 

5. e5 ("moves don't matter ARGH go faster") g5 

6. f4 ("moves don't matter") h5 

7. fxg5 ("moves don't matter") f6 

8. g6 ("moves don't matter") Rh6 

9. g7 ("moves don't matter") Rg6 

10. gxf8=Q+ ("moves don't matter") Kxf8 

11. Qxh5 ("moves don't matter") Qd7 

12. Qxg6 ("moves don't matter") Nh6 

13. Qxh6+ ("moves don't matter") Ke7 

14. Be2 ("moves don't matter") Qe8 

15. Bh5 ("moves don't matter") Qf8 

16. Qh7+("moves don't matter. wait.") Qf7 

17. Qxf7+ ("Wait is that checkmate?") Kd8 

18. Qe8# { White wins by checkmate. } 1-0


The game can be found here:

https://lichess.org/MjaHeSEq#35


The remaining 9 games, which my opponent won, are of little analytical or artistic value.



joey

Comments

Lou Schoenhult

Wait, you’re telling me that Postal’s name is NOT really Postal? Everything I thought I knew has been a lie.