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以前からお知らせしている通り、現在はUFG2の製作を行っています。

As I have noticed before, currently I am making UFG2.


現状はこのような動作になっています。

This is the action in the current version.

https://mega.nz/#!93IVAIrR!Kd0qY4oYFoF5yOc8k1EhjgJ-qEkkU_LQI3Ua_lSya1o


基本となるシステムは作りましたが、まだゲームとしてプレイできる完成度ではありません。

しかし、動作テストを行いたいので、3月中にアルファバージョンをリリースしたいと考えています。

I made a base system.

However, it is not a perfection degree that can be played as a game.

I am planning to release an alpha version in March and want to do an operation test.

Comments

Pezantri

Looks smooth, I'm pretty excited for this. Really liked UFG, but the interface for this looks a lot easier to use.

Pezantri

Which Tier qualifies for the alpha?

NEVETS hcstenk

Cuz if you realase early a Alpha Version of the game we Can Give u soon as posibile our feedback

Lusy is best girl

Is the music in this video going to be Sherry's theme?

Jean

I love it! Will you add voice to Sherri? That made her character really good in my opinion

Anonymous

Even though it's not playable, this demo does a good job of presenting your potential mechanics. This looks very good. I especially like the start-up animations to special moves, since the player can react differently even if the attack color is the same.

master

briskly that Selene comes into play 🤤

boko877

It is not decided whether it will be exclusive to Sherri. I would like to prepare songs for each character if possible.

Bill Clark

Can't wait to play the game, looking forward to seeing more ballbusting and trampling

Anonymous

how about adding "randomness" to skills? eg GBH-CP2 is so great for sure, but each move always acts the same, same timing, same move set, same effect, similar dmg... It would be so great if skills become somewhat "unpredictable" :)