01/10/25 - Dev Log (Patreon)
Content
Howdy all,
There's some links to a couple of videos Tib's done I'll put here so they don't get lost in the shuffle:
https://predationdevstorage.blob.core.windows.net/devvideos/vhsshopexample.mp4
https://predationdevstorage.blob.core.windows.net/devvideos/elevatorexample.mp4
Sephra here again, come to regale you with things that have happened over the past month, for the second time now as the lovely drafts system on this site has betrayed me again, so I'm feeling a little sassy about things now; but, at least, work's been fine xD I've had a week out this month to host my partner who travelled over from America for a week, first time out of the US for them so it was quite the thing! Then there was a few days of complete dazedness and eventually back to it, where I've mostly been doing my usual thing of starting the day on mapping, laying out the levels now we're doing multiple routes with hopefully some different challenges, and then thinking of something that'll be needed for that new area and diverting off to that, something else occurs and I move to that instead etc. Rinse and repeat the next day; it does make my brain happy but it also means now I'm in the stage of collating it all together I'm also plugging up various asset gaps and the like.

And aside from all of that there's some assets for the other various projects we're entertaining ourselves with; one of them you know of already and another will be a while coming but I'm going to have a fun time putting that out I think! I'm not the most subtle with the cryptic comments but still I intend to make up for it in other areas; but for that first one, here's Tib to close this out:
Hey everyone!
It a me, Tib again, with a small update on what I’ve been doing! I did a bit of 3D stuff, mostly with audio, but what you’re all more excited for is Predation! Sephra did an amazing job with the new VHS shop, so I’ve decided to add some ambience to it, some quiet rustling about… someone might be nearby…
And we also got one of the elevators working that you’ll be able to use to traverse different parts of the underground! It still needs a bit of polish, but I’m quite happy with what we have already so far! I’ll keep going with the AI for the time being when able to do so, once we have all the AI finished, we can simply stitch all the maps together and get a new update out!
Tib