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Here's the first WIP of Rosaria, blocking out all the major elements, checking to see how it compares to ref images, etc.

One thing I've noticed about Rosaria is her game model has a very wide head with very spaced out eyes.  Looks weird once you have to start translating that into something that's not flat shaded.

So now I have to find the right balance of a face that still looks like Rosaria but isn't exactly like the game model.

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Tiloz

Great start so far