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Everybody's Looking For the Same Thing | Sacred Symbols, Episode 384

For those with specific use cases, the PlayStation Portal has always been awesome. But Sony has been quietly bolstering the device over the last two years, and with its newest update, it's become more powerful than ever. Those with a PS+ Essential subscription can now purchase and stream nearly 3,000 games directly to the device without any sort of console tether, a major step-up for a peripheral once reliant on PS5. What's it all mean for the future of PlayStation? We discuss! Plus: New cross-buy tags on PSN indicate Sony is preparing some sort of PC launcher, dynamic pricing on the PlayStation Store has some customers in a tizzy, Dan Houser spills the beans on Rockstar's cancelled PS3-exclusive spy thriller Agent, Marvel looks to stick with Sony-owned Insomniac for a long time to come, and more. Then: Listener inquiries! Does Colin have any reflections on GameFAQs as it turns 30? What constitutes a good in-game map? How has our gaming behavior changed over the years? Who's most likely to want to blow into the DualSense microphone to light fires in Ghost of Yotei, even if they don't have to? Follow the hosts! Colin: https://x.com/longislandviper @ChrisRayGun https://x.com/ChrisRGun @DustinCanFly https://x.com/DustinCanFly A new episode of Sacred Symbols: A PlayStation Podcast launches each Friday morning. To receive instant access, as well as other perks, please support the show on: https://www.patreon.com/LastStandMedia 0:00:00 - Intro 0:19:05 - Coffee Swamp 0:21:55 - Sacred Sighting at Cedar Point 0:29:58 - YouTube Premium is great 0:36:54 - Tanvi 0:38:40 - Alucard 0:45:33 - Reesees 0:47:28 - GTA VI delayed again 0:51:18 - PlayStation Cloud streaming leave beta 1:09:20 - "Cross-Buy" appears on PSN 1:30:50 - PlayStation plays around with dynamic pricing 1:46:45 - Dan Houser on Lex Fridman 1:58:06 - Marvel will continue to work in Insomniac 2:16:44 - Top PSN games in October 2:25:20 - Physical games are 100x worse for the enviroment 2:33:55 - What We’re Playing 3:05:11 - What advancements do we want to see in games? 3:17:04 - The shift to quick hit games 3:27:20 - GameFAQs turns 30 3:33:54 - Blowing into the controller 3:37:37 - Good video game maps 3:41:56 - Genre preference changes

Comments

Surge!

Metal Man Moriarty if it's a boy. Think about it Colin.

RearedSquare

The GreenManGaming model is simple. Steam allows publishers to create Steam keys to hand out or resell elsewhere. When a Steam key is sold off of the Steam store, Valve forfeits the 30% marketing cut. TLDR, Valve takes a 0% cut for Steam keys sold elsewhere

somar

yea but steams terms don’t allow selling the steam key outside their store for a lower price

Matt Hartzell

What happened to this episode? I cannot find it anywhere on YouTube.