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Price You Gotta Pay When You Break the Panorama | Sacred Symbols, Episode 387

Two months ago, a now-fired Sucker Punch developer lost her job due to an ill-timed social media post, and she's been fairly quiet ever since, at least until now. In a new article, artist Drew Harrison talks about what befell her, but -- truth be told -- she seems to have missed the biggest part of her own story: How much she could have (and did) harm the hundreds of other people that worked for years on Ghost of Yotei, only to disrupt the entire marketing roll-out of the game on the precipice of its hyped release. Let's revisit the situation with new context and insights, and see if we can make sense of whether her dismissal was fair, unfair, or perhaps just the product of the environment many industry professionals gleefully cheered on when the shoe was on the other foot. Plus: Death Stranding 2 gets an ESRB rating for a PC release, PlayStation 3 emulation is actively being worked on outside of Sony's walls, Stellar Blade 2 is abandoning PlayStation as its publishing partner, RAM price spikes threaten the future of console pricing, and more. Then: Listener inquiries! Did Sony's recent update to PlayStation Portal ruin the functionality of the PS button? What happened to the so-called "One Sony" initiative? Could an ex-Housemarque developer's new game spark a renewed love for arcade-style romps? What's the latest on the misadventures of an entity called Young Colin? Black Friday sale at https://laststandmedia.store Follow the hosts! Colin: https://x.com/longislandviper @ChrisRayGun https://x.com/ChrisRGun @DustinCanFly https://x.com/DustinCanFly A new episode of Sacred Symbols: A PlayStation Podcast launches each Friday morning. To receive instant access, as well as other perks, please support the show on: https://www.patreon.com/LastStandMedia 0:00:00 - Intro 0:32:10 - Pursuing your dream 0:44:04 - Walking inspiration 0:49:29 - Young Colin 0:52:29 - Black Friday memories 1:04:24 - Colin’s Intergalactic drama 1:17:41 - Fired Sucker Punch employee speaks out 1:43:21 - Death Stranding 2 PC release leaked 1:47:39 - New info on PlayStation emulation from MysticRyan 2:00:30 - Sony's PC releases are declining 2:04:33 - Stellar Blade 2 will be multiplatform 2:13:22 - Is PS5 safe from RAM price increases? 2:26:16 - New Marathon closed beta 2:37:04 - December PS+ games 2:43:23 - Splitgate 2 returns in December 2:45:38 - Far Cry is getting a TV show 2:49:42 - What We’re Been Playing 3:08:52 - Shoutout to Sektori 3:11:59 - Portal for Christmas 3:14:57 - Portal's PS button change 3:17:41 - What happened to One Sony? 3:25:03 - Why drives the love for retro games? 3:37:14 - PSA on getting your partner into games

Comments

Germanos

I highly agree with Colin on the YouTube thing as a fun side project. I'm a father of two young kids and work for 8-9 hours a day in IT. I'm still able to play games and have two podcasts, a YouTube channel, and a blog for text stuff. If I can do it, you can as well. I couldn't do an all-in on YouTube - I cannot imagine thinking social media could provide me with a responsible adult income. No way. While the fun and passion approach makes it much more... fun :)

Surge!

One of the write-ins reminded me of a similar message I once sent into the show. I ended up working two jobs to save money, damn near hospitalized myself from the strain of it all, but I put myself on a path towards a different career route. It's brutal, and not in the least bit acceptable in this day in age, but I don't know how else to go about it. Just got to make a change, somehow, someway.