New series in the making! (Patreon)
Content
Hi all!
Long story short: I’m planning on releasing another series to write in parallel, this will be added (As an extra free benefit) to everyone in the 8$ tier. So two stories for the same price.
12 Miles Below remains on the usual biweekly release schedule, no changes there.
Sometime soon™, ten chapters will drop all at once for a start, and then I’ll release chapters whenever I get them done with no set schedule. I’m hoping to use this as something fresh to swap to when writer’s blocks hits, and I’ll be working on it casually whenever I have time.
----> What to expect from 12MB readers point of view:
-Stranger and more interesting world compared to 12MB
-Written more for fun, instead of a main storyline with start and end points.
-A lot less characters, but they're as memorable as some of the favorites in 12MB
-Shorter chapters. Release frequency might be faster because of this.
---> Things I want to avoid/improve on in the genre: I loved reading litRPG, but things I was always a little bummed by:
-They all had pretty normal fantasy worlds. Nothing crazy that made the setting itself an enemy to worry about.
-Most litRPG doesn't have enough munchkinry. I wanna see people abuse a poor video game system that was never balanced for rules-exactly-as-written.
-Most main characters never get to return to earth and flex their litRPG powers to steamroll the miseries of daily life here.
-A lot of combat scenes generally stay the same for the rest of the series after a main character figures out their builds.
So I’m hoping to get all those done differently with my next series:
How to steal from a fantasy deathworld, and die trying.
This story is about:
An overworked retail worker uses rules-exactly-as-written to exploit a poorly balanced litRPG system with some roguelike elements. Lots of variations to builds and combat. He'll need every advantage to safely delve through basically a deathworld, escape back to earth with the loot, and get rich in the process.
Generally expect:
-Clear progression, creative exploit of game mechanics, strategic combat.
-A strange broken-down world of dead gods, uncontrolled magic and extreme environmental dangers.
-Mild rougelike and gatcha mechanics - lots of different builds and variety to combat scenes with permanent progression.
-Focus on making different working builds or improve prior ones in between each delve.
-Tax evasion.----
Seven years ago, Michael Wade was a video game legend.
A notorious theorycrafter that could find a way to exploit anything. He was every developer’s worst balancing nightmare and on the path to being somebody.
Seven years later, Michael Wade was a nobody.
The glory days of college and his future vanished when his family took loans they shouldn’t have, from people they shouldn’t have crossed, and left Wade with the debt. He’d have run years ago if he could.
He hadn’t touched a video game since then, working dead-end retail jobs in order to make rent and simply survive. No horizon other than the grind to survive. Until a desperate god from a dying world came looking for him, offering a deal that would change everything.
Feedback would be highly welcomed from everyone! Official release on RR happens when we hit chapter 70. Until then, this experimental story will be a patreon-only perk!