Yaradiel's crown first demo! (Patreon)
Content
Hey friends!

I hope you are having a wonderful day, because today is the release of the first demo for Yaradiel’s Crown!
I haven’t been this excited, exhausted (and scared) at the same time in a while!
So, let’s get to it

This first version includes a lot of systems, as I said before, while there isn’t too much content yet, I plan to add content and features every month.
The first months are the hardest for a project, so I will be very happy to count with your support.
As a part of that, during the first three months (so, until end of november) the demos will include a +100% credits and drop chance bonus, so early adopters of the game can get something cool!
Something that is different now than it will be in the future is the clothing unlocks. Since there isn’t much content to go around right now, there is no point in having 90% of the clothing locked behind impossible unlocks (since the bosses are not done yet), so for now, and until all boss in tier 1 and 2 are done, all clothing pieces will be available on the shop.

For those who are on the $10+ tier, I have added a system to give something else extra to you. As a way to say thanks, since we are on hard times right now. This is the “Care package” system, which is a exclusive code, for each month, that when you input it you will be able to loot extra items on your room. These items are mostly consumables, and two weapons from the next update (so basically early access!). These weapons are of the same level as the current max level content. So this is not just a “pay to win”, there is no extra power, just some extra variety as a way to say thanks.
For those who are on the $20+ tier, you also have the Cheats! so feel free to try them, and I’m open to suggestions of possible future cheats!
Click here to find the cheats!
All in all, making this first demo took a lot of work. It’s a massive project for one person to do (movement, combat, buffs, shops, dialogues, maps, animations, abilities, weapons, VFX, etc) so even if it is a 0.1, I’m very proud of this first demo.
I wanna take time here to thank all of you who helped me test, those who tried the most on the test channel, and those who helped privately. Overall, since the first alpha (I did 9 alphas!) The changelog is 4 whole pages long! We found a lot of stuff!
Since this is the first public version I expect bugs and issues to happen, but hopefully nothing really gamebreaking.
Keep in mind that you may see some features that may not be working, such as the hard mode on bosses. These features will come in the future (and it was simpler to just make the whole UI now instead of making it partially).

So, just, enjoy!
There will be no public demo this month.
First public demo will be next month, and will include only Area 1 (Central ruins outskirts), but that demo will be released after releasing the new version with more maps!
Have fun friends!
Cheers!