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This is the final render of Kisaki. I experimented with geometry nodes to create cloth and hair animations. I also tried to create looping particles using geometry nodes. I already tried this kind of thing before on Hasumi, but this one has a simpler setup so it's supposed to be easier to tweak. Regardless, I hope you like the end result!

As usual, for all tier 2 & 3 patrons when I posted this artwork, I'll send messages to get the blend files. For newer patrons or any other else, you can still get the blend files from Patreon Shop.

I still haven't got time to share more technical stuff again, hopefully I can do it again soon. Anyway, that's it for today, thank you for keep supporting me! See you in the next post!

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