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Well, this new update isn't as feature-rich as I thought it would be four months ago, but... Here we are. No need to delay it any longer!!

Here's a few of the key features inside this update:

  • Dynamic Liquid Effects
    Stomach acid now has its surface become agitated by the presence and movement of objects, players and bots! Additionally, the stomach's churning will now create waves, helping to thoroughly coat its occupants for proper digestion. This can be disabled through the options menu if it ends up being too intensive for your system.

  • Optimizations
    I have introduced pretty substantial performance gains through tightening various janky game systems up & using better techniques in many areas! As far as I know, nobody is really having troubles running the game (when they can get in-game), but I'm hopeful this will still offer some performance gains for someone out there :P

  • Better Scripting Tools
    The EvalConsole (Open using the Tilde key while in-game (below Escape)) allows scripters to easily test code, get / set variables, mess with internal systems and more! I've updated 'YourGiantessSandboxConfigFolder/scripts/scriptingHelp.txt' with a short but helpful guide on how to get started probing the game.
    Additionally, Unity errors will now be logged in the EvalConsole as well, just in-case you ever get frozen anywhere and start wondering what's happening.

  • Camera Ball
    You can cast this ball into incredibly dangerous depths and view things unseen by any still-living mortal! The Camera Ball can be found on the desk and can also be spawned via the Spawn Menu. Use the tablet to view the Camera Ball's output video.

  • New Camera Movement Manager
    The player's camera movement manager has been rewritten to smooth out its once-clunky nature! Now it smoothly interpolates between camera distances & keeps its rotation through almost anything.

View the complete changelog over at https://aryion.com/forum/viewtopic.php?f=79&t=64213&p=3029972#p3029972 .

I'd also like to thank everybody for your dedication -- It's such a large amount of time to wait for an update, so I salute all of you for sticking around!

I'll see you all in the next progress update!! ^^

Files

GiantessSandboxAlpha-v0.0.20a (MAY 20 2025).7z

Comments

Luna

Good job! I can't wait to check it out when I have the chance.

Iron Clad

Super excited to see the camera ball in action ❤️

Yoshi174

The stomach does not seem to detect the player or at least the "FirstPersonAIO" data doesn't show anything nor does it transition to "corpse" when you die.

Hierizen

Hi, it looks like a what I think is a debug function related giantess navigation was left in. A green line keep being drawn to her current end destination when ever she is about to move.

gggj

Impressive update. Thank you for your contributions. I will always support you.

Kookadoodle

The models are loading in with no textures. Just pitch black.

GiantessSandboxDev

I'll investigate this in the coming days, thanks for reporting. If you can, please send me your config files via Discord, along with your system specs. It would help debug this!

peng peng

It's still the same old problem, the girl has no way to catch the player, which will freeze all the actions.

GiantessSandboxDev

As with every release, it tends to be a bit buggy at first. I'll try to resolve all the issues I can and get a patch out soon!

koishi after

Do you have any plans to add support for vr?

FOURFIVEFOURMEDIA 454

Even after todays patch there are still issues once swallowed i get stuck in her throat