Back up and running! (Patreon)
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I've got my new computer and have everything set up, so I can get back to work. This whole thing has given me some time to really think about things, and I think I want to make some changes. Bloom War was the first project I ever really did, and I've been working on it for almost 3 years now. In that time, I've learned a whole lot and made a lot of mistakes, the biggest of which was trying to put everything into one game and making the project way too big. After all this time, I still feel like I haven't made as much progress as I would like, and the process of making it has begun to feel more and more like a chore, which has made me enjoy making it less and less. I really understand now why so many games in this genre end up getting abandoned, since the process of making a visual novel, while easy for beginners, ends up becoming more and more tedious and time consuming as it gets bigger. But after I started revisiting Unreal Engine, I really began to realize that I enjoyed it much more. So I think I'm going to start moving away from visual novels, and start working more on other kinds of games. The Slay the Spire like game I have started is something I've been wanting to work on more, but I just haven't had the time to dedicate to it. Also, the Pokemon like game that I started and released a demo for a while back is something I'd like to revisit. As for Bloom War and The Expanding Alchemist, I don't want to leave them as yet more abandoned games, so I will continue to work on them, but I'm not going to add any more routes than the ones I already have planned so I can work on wrapping up the story as best as I can. I may end up making shorter visual novels like the No Nut November one I did later down the line if there is a particular story I want to tell, since that project didn't take me very long to make. As for he next Bloom War update, I doubt I'll be able to get it done before the end of the month after this delay and with Christmas and New Years coming up, so it will probably be in January. I will also try to give you all some news soon about the Slay the Spire like game once I get the base of it done so you'll be able to see what it will be like. I apologize for all the craziness lately, and I hope you will continue to stay with me as I try some new things. Thank you all for your support!