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SA - Proper Shaders 03-26 (pv3tn7dalu9).zip

Comments

Rich

"failed find fx compiled file"

Rich

No matter what it doesn't work it keeps crashing even with a vanilla game.

Pedro Oliveira

PS: I Can Speak either English or Portuguese, its however you prefer x) Having problems aswell, looks like SkyGfx does not like Proper Shader. But without SkyGfx i cant use Proper Fixes ._. Log Number 1: GTA SA 1.0.0.0 US Unhandled exception at 0x007F0995 in gta_sa.exe (+0x3f0995): 0xC0000005: Access violation reading location 0x000000A0. Register dump: EAX: 0x007F0990 EBX: 0xFFFFFF00 ECX: 0x56D504D8 EDX: 0x20000000 EDI: 0x007F0990 ESI: 0x00000000 EBP: 0x0177F638 EIP: 0x007F0995 ESP: 0x0177F5FC EFL: 0x00210212 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F5FC: 007F2070 56CCAEC5 00000000 56D504D8 3F800000 56D504D8 0x0177F614: 0177F628 56D50418 56D50418 0399BC00 0399BBB0 3F000000 0x0177F62C: 3F000000 BF3504F3 A94A16DD 0177F658 567DE569 01927C18 0x0177F644: 0177F704 3F000000 3F000000 BF3504F3 DB9EC9CC 0177F684 0x0177F65C: 0053DFD3 FFFFFFFF 3F800000 00000000 56CB6B52 0053EAC4 0x0177F674: 44700000 44070000 5756FC50 00000001 0177F6CC 5756B8E9 0x0177F68C: 0177F6D8 01929DD0 575C8A9C 01927C18 00747EB0 00000000 0x0177F6A4: 0177F6BC 77964C9B 00000200 00000000 01EA038E 0177F694 0x0177F6BC: 0177F694 0177F6F0 575C3B40 00000001 0177F6E0 5756FC02 0x0177F6D4: 01929DE4 00000001 0177F884 0177F6FC 5756E267 0177F704 base: 0x01580000 top: 0x0177F5FC bottom: 0x01780000 Backtrace (may be wrong): =>0x007F0995 _RwFrameGetLTM+0x5 in gta_sa.exe (+0x3f0995) (0x0177F638) 0x567DE569 in propershaders.asi (+0x3e569) (0x0177F658) 0x0053DFD3 _Z11RenderScenev+0x93 in gta_sa.exe (+0x13dfd3) (0x0177F684) 0x5756B8E9 in modloader.asi (+0x1b8e9) (0x0177F6CC) 0x5756FC02 in modloader.asi (+0x1fc02) (0x0177F6E0) 0x5756E267 in modloader.asi (+0x1e267) (0x0177F6FC) 0x57570246 in modloader.asi (+0x20246) (0x0177F870) 0x5757013C in modloader.asi (+0x2013c) (0x0177F87C) 0x0053ECC2 AppEventHandler+0xb2 in gta_sa.exe (+0x13ecc2) (0x0177F884) 0x00619B71 _RsEventHandler+0x11 in gta_sa.exe (+0x219b71) (0x0177F898) 0x00748DA0 _WinMain+0x690 in gta_sa.exe (+0x348da0) (0x0177F938) 0x5756FB94 in modloader.asi (+0x1fb94) (0x0177F958) 0x5756DE46 in modloader.asi (+0x1de46) (0x0177F988) 0x5756B83B in modloader.asi (+0x1b83b) (0x0177F9DC) 0x5756FBBB in modloader.asi (+0x1fbbb) (0x0177F9FC) 0x5756E202 in modloader.asi (+0x1e202) (0x0177FA2C) 0x575707BB in modloader.asi (+0x207bb) (0x0177FBB8) 0x57570188 in modloader.asi (+0x20188) (0x0177FBD0) 0x5756DF18 in modloader.asi (+0x1df18) (0x0177FC00) Log Number 2: GTA SA 1.0.0.0 US Unhandled exception at 0x56CB311A in skygfx.asi (+0x311a): 0xC0000005: Access violation writing location 0x00000060. Register dump: EAX: 0x2026AB28 EBX: 0xFFFFFFFF ECX: 0x00000000 EDX: 0x2026AB80 EDI: 0x018E7C48 ESI: 0x0177F704 EBP: 0x0177F64C EIP: 0x56CB311A ESP: 0x0177F608 EFL: 0x00210216 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F608: 00000100 00000100 00000000 00000001 00000100 00000100 0x0177F620: 00000000 00000005 56CB3461 018E7C48 0177F704 FFFFFFFF 0x0177F638: 3951B717 56A7BFBF 04C86260 7DE04B3C 00000000 0177F66C 0x0177F650: 567B6027 0177F6C0 56AB907A FFFFFFFF 0177F684 0053E99C 0x0177F668: FFFFFFFF 0177F684 0053E9FE 44700000 44070000 5756FC50 0x0177F680: 00000001 0177F6CC 5756B8E9 0177F6D8 018E9150 575C8A9C 0x0177F698: 018E7C48 00747EB0 00000000 0177F6BC 77964C9B 00000200 0x0177F6B0: 00000000 021C03C0 0177F694 0177F694 0177F6F0 575C3B40 0x0177F6C8: 00000001 0177F6E0 5756FC02 018E9164 00000001 0177F884 0x0177F6E0: 0177F6FC 5756E267 0177F704 0177F884 0177F864 575C3B58 base: 0x01580000 top: 0x0177F608 bottom: 0x01780000 Backtrace (may be wrong): =>0x56CB311A in skygfx.asi (+0x311a) (0x0177F64C) 0x567B6027 in propershaders.asi (+0x16027) (0x0177F66C) 0x0053E9FE _Z4IdlePv+0xde in gta_sa.exe (+0x13e9fe) (0x0177F684) 0x5756B8E9 in modloader.asi (+0x1b8e9) (0x0177F6CC) 0x5756FC02 in modloader.asi (+0x1fc02) (0x0177F6E0) 0x5756E267 in modloader.asi (+0x1e267) (0x0177F6FC) 0x57570246 in modloader.asi (+0x20246) (0x0177F870) 0x5757013C in modloader.asi (+0x2013c) (0x0177F87C) 0x0053ECC2 AppEventHandler+0xb2 in gta_sa.exe (+0x13ecc2) (0x0177F884) 0x00619B71 _RsEventHandler+0x11 in gta_sa.exe (+0x219b71) (0x0177F898) 0x00748DA0 _WinMain+0x690 in gta_sa.exe (+0x348da0) (0x0177F938) 0x5756FB94 in modloader.asi (+0x1fb94) (0x0177F958) 0x5756DE46 in modloader.asi (+0x1de46) (0x0177F988) 0x5756B83B in modloader.asi (+0x1b83b) (0x0177F9DC) 0x5756FBBB in modloader.asi (+0x1fbbb) (0x0177F9FC) 0x5756E202 in modloader.asi (+0x1e202) (0x0177FA2C) 0x575707BB in modloader.asi (+0x207bb) (0x0177FBB8) 0x57570188 in modloader.asi (+0x20188) (0x0177FBD0) 0x5756DF18 in modloader.asi (+0x1df18) (0x0177FC00)

Johan Perez

Hi my friend, I appreciate that you share your ideas with the community. I also have an issue with this mod. Every time I open the game and get through the rockstar cutscenes and the intro, the game switches to windowed mode and freezes. Basically the game opens but I can't even get to the main menu, I don't get any crash error, I'm not using windowed mode. Any ideas how can I fix this?

Junior_Djjr

Updated: Fully compatible with fastman92 limit adjuster, theoretically even large mods that change the map size will now work. Also fixed the SkyGfx "vehiclePipe" causing crash (but I still recommend simply disabling it, although not crashing its useful for those who don't read the Readme), and I've added a "ProperFixes.asi" file without the warning asking for SkyGfx. Theoretically, some transparency bugs have been fixed. Make sure to always use the latest version, since lots of fixes has been made.

Junior_Djjr

Updated: Fixed a memory leak that occurred during the rendering of each vehicle; now the dual pass (transparency fix) will always be applied correctly to textures with alpha channel.

Felipe Tafurt

Amazing mod, bro. The best graphics mod I've ever seen. Is there any way to use it without the Window Mode mod? I've always had FPS drops with that mod, and the game crashes without it. Thanks.

Andy Scharkey

Never was a fan of shaders but this is breathtaking for me when paired with skygfx ps2 graphics, tweaking like the readme suggests. Currently stable with all of my mod choices. Never been more happy with my personal copy of GTASA since enjoying mods for it since 2005! This is a must have and genuinely feels like Rockstar quality.

Kaizo M

I found it interesting that it's not compatible with the opcodes SET_CHAR_MODEL_ALPHA and SET_OBJECT_MODEL_ALPHA, but SET_CAR_MODEL_ALPHA works flawlessly. Aside from that, and ignoring the minor issues of it being an alpha version, it's a beautiful mod! I've always wished for a mod that was compatible with CLEO+ and ambitious mods like the Grinch's cheat menu! I really appreciate the effort!

Junior_Djjr

Updated: Finally fixed the 2 distorted peds. Theoretically, any other bugs related to "skinned" models, such as cutscenes, have also been fixed. A crash in the Cesar Vialpando mission cutscene has also been fixed (the crash could probably also happen in other cutscenes and missions, since the mod hasn't been extensively tested in missions and cutscenes yet)

Junior_Djjr

I still need to check this, is related to how the game initiates the DirectX, but keep on mind that this mod makes the game run connected to the desktop, so forcing v-sync and same hz as desktop (generally 60 hz). Isn't exactly a "FPS drop", but vsync, besides forcing the screen hz can be slow on lowend GPUs.

Junior_Djjr

Maybe is easy fix. There is any mod that uses those? (I think CLEO+ uses for fading peds, I don't remember)