Ch1 Jotun Development (Patreon)
Content
We are constantly adding content to the Chapter 1 for Jotun, moving some of the developed content to the next chapter for narrative coherence. One of the new content we added is a boxing quick time event (don't worry, tutorial included in-game). We hope to start Alpha testing soon, after we clean up the first part of the game. In the long run, we hope to remake Ergi entirely. We hear your feedback about the gameplay and artwork consistency and a lot of those issues cannot be resolved without an entire game overhaul. We have been looking at ways and talking to other artists and programmers to create demos of the remake and have them tested. Unfortunately, some of those fundamental issues remain unresolved, which is the consistency of 3D art style is very dependent on the artist. Some of you may not be fans of AI art work, and despite its issues, it makes small developers less dependent on the same few artists to work on the project. If Jotun works out well, we hope to remake Ergi as a live-action game as well. The story telling potential and immersion is huge and a lot less painful to make them.