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Along with just getting comfortable drawing the characters, a lot of these sketches are going to be reviewing the designs. Not a lot of the main cast are going to go through major revisions (other than details like clothes and such becoming more consistent with the setting).

Eve Taener: The only real alteration to Eve's design is the focus her eyes are going to be given. Part of this is making her eyes more of a hybrid of her parent's features while trying to make them a central part of her design. There is a detail that I need to make the elements of her outfit that she has taken from military surplus to be more apparent in the setting: such as having her Marshal's jacket be a unique enough design that it can be recognized when worn by actual marshals.

Seth Gorgon: The kindhearted kurai necromancer is going to appear earlier in the story than was planned in the original version of the story so I wanted to work on his design. I always felt his original look was too close to Graves and this time I kind of ran with the idea of making him look more like a nurse or caretaker to fit the idea of his character and personality.

Psyte haden: Why did I design his hair like that.

Daniel Graves (Revenant mode): Most of this I have discussed elsewhere: make his farem features more visible, more androgynous, etc. The outfit is going to be based more on his last outfit from the first iteration of Shadowlark.

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