Growth Gambit - Bug Fix update and Tales Update (Patreon)
Content
I released a final update for Growth Gambit with a way to unlock all CG's in NG+
Seek for Candice in the customer hall (the same on that unlocks the fishing game)
Did some bug fixes and it's now for sell on Itch for 15$ for the non patreon subs.
Now for Tales Update
Current systems completely added and working:
- Team building
- After Combat Persona style recruiting.
- Character Growing when gaining strength
- After Combat Pure Mana -> Selective stats (permanent increase for Mystra)
- World scaling (it's not aggressive but passive)
- Side view combat + Front view Combat (it will switch between combats based on encounter and location)
- Travel system
- Day & Night system
- Dynamic Weather system
- Quests
- Gallery
- Custom Battle UI
- 2 villages have been completed
- Main story is only 25% finished at the current moment.
- Drawn version of the world map for the travel system.
- Boss encounters that follow a Rythm so observe to night die.
- Bosses can growth as well as all enemies with extra sprites.
- 2 dungeons completed
Now for the things that still be worked on:
- 2 more dungeons to go.
- Sprites for characters (Thanks to someone I but can make this a lot faster)
- Fed data into the persona system. 30 more to go from the 50 ish.
- Design around 120 more skills for the characters.
- Add Quests into the Quests system.
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After some feedback I did some rework to the upgrade system so it's easier to upgrade.
But yeh, I think if everything goes perfectly next month is the month. don't hold me to it.
It's just a guess... When it's closer I will mention the release date.
Thanks for reading my TED talk until next time :)