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Final Dev Update Before Release

Only one thing left to add: assign the dungeon mechanic and monsters to one remaining zone. I also need to wait on my commission; otherwise, you’ll be stuck with the standard RPG Maker sprites instead of custom ones.

Progress:

  • Artwork: 100%

  • Recruit Skills: 100%

  • Recruit Dialog: 100%

  • Maps: 100%

  • Bosses: 100%

  • Notorious Monsters: 100%

  • System Update (Secret): 100%

  • Minimap: Scrapped

  • Side Quests: 75%

  • Echo Rank-Up Overhaul: 100%

  • Lore Book Overhaul: 100% (finally readable!)

  • Enemies: 100%

  • Enemy Skills: 100%

  • Cutscenes: 90% (not many, but adds depth)

  • Portraits: 100%

  • Gallery: 0%

  • Quest System: 0%

Comments

Tim0taQ

GJ, keeping up the hard work, also sleep. And dokt hit me with the usual "I dont sleep" or I will Jinshi Christ you to hell and back

Azure Dragoon

I dunno about anyone else, but I'm willing to take placeholder default sprites until the intended ones come in.

Orachigames

I don't like placeholders, cause it gives bad impressions. (you see a dragon talk to it, oh it's a skeleton as example)

Tim0taQ

Jinshi Christ be with him as for he be to stubborn to sleep

Azure Dragoon

That's fair. I can only speak for myself anyway. I don't know how many others would share my feelings on placeholder sprites.