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Dost thou, in thine endeavor, seek my company and the communion of our thoughts, or dost thy desires ascend far beyond, yearning for the summit of grander and loftier ambitions? In this moment of contemplation, I beseech thee to reveal thy intent. For in the vast tapestry of existence, we are faced with the choice of interweaving our destinies with others or ascending the daunting heights of individual accomplishment, each path offering its own unique tapestry of challenges and rewards. Pray, elucidate thy purpose.
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Dev status update: progress on V0.2 is going smoothly.

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shadowP

I guess the ally system will online. In the current version we have a RPG turn fight system so it's reasonable we can have an ally to fight together. The battle can be easier with an ally. But after the battle, player need to divide the rewards(heights) with ally equally (if it fails, allies can share the risk together), that means "interweaving our destinies with others". But player can also choose to fight alone, the battle will be harder but player can gain the full reward. Apparently player can grow faster than having an ally accompany (If player keep winning, but have to face the full risk if losing), that means "ascending the daunting heights of individual accomplishment". My purpose? I'm going to the dock to find 11, 11 French fries..(=′ー`)