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I've started to take breaks here and there to work on character design when I hit a writing block. Emilia is one of the characters in the new update. She's cute and has a nice butt. <3 I already have her core story written, but I'm always open to ideas if you have any for the characters daydreaming or could work them into the story if the ideas sound good!

Writing is going well, since I updated last I've written about half a dozen in-game story segments, around 1000 lines of dialogue, maybe a bit more. The characters are now at their max size and the ending is about to start.

Karrie makes a surprise appearance in the story I wrote in the last two weeks. That was a lot of fun to write. Karrie's huge in this update and she's insane as always.

Housewife Sim has a LOT of dialogue and it takes a while to write since I'm trying to build to the conclusion. I have an idea for another game coming after this update that will be shorter with less dialogue and should be more fun for supporters to see progress on, but don't want to get distracted, so I'll write more on that once the Housewife Sim update is out!

Thanks for your support!

<3 Ellie

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mushufasa

have you found any ai-assisted tools to help with dialogue? I haven't used any myself but am skeptical that it would work well in practice. I've seen suggestions on like email services and oftentimes I will want to edit what it generates anyways. That said I could imagine if it worked well it would be powerful for writers who are the 'architects' who start with an outline and fill in the details. It probably would be more of a hinderance for the 'wanderers' who figure out the story as it evolves organically while writing

anonymooseproductions

AI was useful for 50 Shades of Orange to get ideas - but not for writing execution, since writing is more organic. When the story is flowing, my fingers can't keep up with my head, but when I'm stopped, talking to an AI can sometimes overcome that bump - but usually - talking to Patrons or people who DM me on Discord frees up that blocker instead. Part of the problem with writing is life. I have a job and a family, and if I was in a vacuum could just... write an entire saga and world. The problem is the interruptions and continuity. I get pulled away for a family or work crisis, and come back, and the moment is gone and won't come again. I have to try to get myself back there and feel empathy with the characters to write them. I tried AI to help some without being dominating, but it failed. AI makes writing HARDER because the AI is too cold, too generic, lacking the same feel. The easiest way to describe it is, the housewife, Alexis, Julia, and Olivia all have a color - and the AI can't match that color. It's never right, and trying to make it right isn't the same and just dilutes my own coloration of the characters in my head.

anonymooseproductions

With that in mind, experimenting with AI did something good - it taught me that my projects need to be short, but beautiful and elegant. I'm never going to write the next beautiful novel, I'm not JD Salinger, I'm Ellie. I need to grab the inspiration and wring it mercilessly to a story that's compelling and interesting to those who listen (you!). Maybe... Maybe one day if I somehow can make a living off of this, I can then try to write more, write longer, be inspired, drown in the lives of my characters, and make an immersive and enormous game. But that's not here and now. For now? I need to DELIVER RESULTS and make some fun games! :)