Course of Temptation Dev Diary #82 (Patreon)
Content
Greetings, friends! Happy Friday... the thirteenth. It's time for another dev diary.
Our current version is 0.6.6d! If you're on an earlier version, strongly consider updating, as a bunch of bugfixes have been in the latest updates.
There is one semi-major known bug remaining — the clothing warmth calculation has an issue that results in less warming than intended, making it more difficult to stay warm in cold weather than it should be. In addition to fixing that, I've tweaked a few values to make it easier still to remain warm even in the coldest conditions. These fixes will be in the next update — probably one more bugfix release before we hit the next content update. Contributors have also been working on weather stuff, and I have some plans myself, so expect this system to become more fleshed out in the next content update.
This week I've been back on the big Greek house update, working on the range of games/activities that can happen at the weekly Greek party. They range from relatively mundane (like trivia) to outright explicit (like the oral sex contest).
If you've been reading these dev diaries for a while, then you know I like to get a system working first and then iterate on it after. For example, I've completed trivia in the sense that it has a start, middle, and end, and is a complete game loop.
But this isn't its final form. For one thing, it's completely PG! So I plan to come back around to it later and add some alternate events that can happen related to questions, and add some alternative stakes (currently it's always a cash prize), all to help spice it up. But, for now, it's a complete game loop and that's important for progress.
Over half of activities, however, are outright non-PG. For example, the oral sex context, which I've also worked on this week.
The oral contest quietly builds itself around the player's preferences, so when you approach the event, it'll be in some configuration that you can take part in. Whether it's set up for you to be on the "giving" team or the "receiving" team is a coinflip, though if it makes sense for you to be on either team, then you'll get the option. I'll be able to finish up this activity today, after I post this.
Also complete is strip poker, which I adapted from a contribution from Noonycurt. So at the end of the week, we'll be a bit under halfway done with these activities. So far I've been able to make each one a complete loop in two or three days, which is a fairly decent rate, I think. I'll keep going with these through next week, at which point we should be in a fairly good spot. It's quite likely we'll have a July monthly update before the Greek house update, but after that, I'll really be pushing to get a 0.7 release ready.
Making these activities has been pretty fun — more like a bunch of individual minigames rather than one massive system. They should lend some variety to these weekly parties, on top of the baseline socializing and random events that can happen.
Anyway, that's all for now! I'll be back with another progress report in one week. Until then, please have a good weekend, and as always, thank you so much for your support!