Displaced Hero - Sith Girl Poll
- Zavra S’hi 79
- Xel’Ka Ur-Ka 31
- Samara Garahe 26
- Hexa Haeraran 42
Important Note: This poll's contents will contain some spoilers for the possible background of the OC Sith Girl that will be joining the Displaced Hero relationship. It is just general background, but if you want to avoid any spoilers entirely, you shouldn't read this!
Alright folks! As I mentioned in a long-winded ramble here, since the winner of the final Displaced hero relationship poll is an OC that was poorly defined, I've taken the time to create four variants that can be voted on in this poll. I was then faced with the puzzle of how to organize them, which oddly enough stalled me for a few hours as I debated it with myself :-p. Ultimately, I decided to just do it chronologically. In other words, the first girl is the one from farthest back in the Star Wars timeline, while the forth has absolutely no time displacement...
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1) Zavra S’hi
Approximate Date of Birth: 3655 BBY
One thing many forget about the ancient Sith is that they were not just conquerors. They were, to be blunt, also hedonists. Indeed, many of the more powerful leveled their rage and hatred out with passion, and some of the more clever focused entirely on those passions to drive them. Darth Acina, once Empress of a resurgent Sith Empire, was one such individual. First brought to the Dark Council due to a Passion for Technology that saw her becoming the head of the Sphere of Technology.
What few knew, due to the future Empress being clever enough to keep it a secret, was that Darth Acina also had a certain tastes. Specifically, she had a strong preference for females of the Sith Species, and secretly took several of them as apprentices. None of these were ever taken from high profile sources, as Darth Acina always treated them as much as playthings as apprentices. While many believed she eschewed cybernetic enhancement, as none was ever visible on her, the truth was…different.
Acina combined her passion for technology with her more personal passions for her apprentices, making a hobby out of creating cybernetic implants with a very specific sort of usage. Specifically, of course…causing pleasure and pain alike. All of her nubile Sith apprentices were modified extensively but largely internally, bribed with powerful implants that just so happened to have pleasure-or-pain inducing side effects.
By selecting carefully for naturally submissive Sith, she systematically trained them until each ‘reward’ implant no longer needed to be about anything but more ways to have fun. Each apprentice became a masterwork of personal ‘Hands,’ agents that were extremely capable but equally loyal to their mistress. Her Hands were easily rewarded by her use of their cybernetic implants to grant them the greatest sexual experiences of their lives…and easily punished by using those same implants to ensure they could not reach completion no matter how hard they tried when they had displeased her.
Zavra S’hi was her final project. The only Hand she had time to train during the Eternal War, while serving as Empress of the Sith Empire. Zavra was a somewhat different masterpiece than usual. Encouraged to walk a more neutral path in the Force, Acina allowed her far more freedom of action as her agent in maintaining the strained alliance with the Republic. Nevertheless fully modified to Acina’s preferences, though far more willingly and knowingly so, she became one of the only beings in the galaxy that Acina truly, genuinely cared for.
As a result of this, Acina had provided her favored Hand/Pet with a unique ship. A modified, ancient Sith Meditation Sphere. That ship, with its own on board intelligence and Force abilities, was all that prevented Zavra’s death when the Alliance fractured at Iokath and Empress Acina was killed. Damaged but intact, the Ship placed Zavra in stasis to preserve her as it began the incredibly long and slow process of repairing itself with nothing but the Force…
Force/Combat Specialization:
Though trained in secret, Empress Acina trained Zavra extensively with her own preferred Double Lightsaber, even going so far as to personally provide the purple crystals Zavra’s lightsaber uses. Combined with cybernetic augmentation, Zavra is an incredibly dangerous close combatant, though only middling with use of most other Force powers.
Due to wanting an agent more able to treat with Jedi during the time of the Eternal Alliance, Zavra is an extremely rare Sith who was strongly encouraged to lean into the Light Side of the Force just as much as the Dark. A very rare soul capable of riding the line between the two, she uses both freely.
Zavra is an incredibly talented technologist, part of the reason her Mistress eventually began to treat her as far more an equal than her other Hands. Despite being from centuries in the past, much of her knowledge of cybernetics, in particular, is far beyond current galactic usage.
Personality Traits/Notes:
Zavra is irrepressibly happy-go-lucky. Another aspect of why Acina quickly began to treat her differently than her other ‘Hands,’ she is the next best thing to impossible to hate. She also, however, has an extremely warped perception of ‘normal’ due to Acina’s influence. She will smile just as happily and talk just as bubbly while eviscerating her way through her enemies as she will in the bedroom while moaning under the effects of a lover’s touch. Many would see her as insane as a result. It would, however, be better to consider her differently sane, as she is internally consistent in a way the truly mad never are. (Character Personality Comparisons: Harley Quinn)
Sexual Interests/Characteristics:
Zavra is a hard submissive and adores that fact. The individual who responded best to Acina’s efforts out of any of her Hands, she loved her Mistress dearly and actually managed to inspire some level of genuine return on those feelings. While extremely capable of independent action, she will always seek out a Master or Mistress to serve, rather than seeking any sort of power for herself. As it happens, she tends to see whoever has control of her implants as her current Master…
(Special Note: This character is BY FAR the most kinky option on the table.)
2) Xel’Ka Ur-Ka
Approximate Date of Birth: 1125 BBY
Brief Background: A direct descendant of Kel’eth Ur. When her ancestor was ordered executed by Emperor Tenebrae for taking the stance that the Light Side of the Force contained great strength the Sith were foolish not to embrace, the remaining few members of his family were sold into slavery and vanished into obscurity. It would only be several thousand years later that Xel’ka would be plucked out of obscurity on a backwater world during the New Sith Wars. Her family like had long since intermingled with the ‘Pureblood’ Sith who, after so many died out, had became something of a status symbol, and it was for this reason that her new Master took her from a remote colony to be his apprentice.
Her new Master, seeing his Sith-Hybrid apprentice as a status symbol, used her to find the ancient world of Dromund Kaas. There she encountered the Force Ghost of her ancestor while exploring the Dark Temple for her Master, and her previous life as a slave found her open to his teachings about the Dark Side not being the right path. She took his holocron, hiding it from her master by passing on other recovered treasures. Under its influence, she slowly fought her way free of the Dark Side she’d been forced to learn after being ‘acquired’ by her Master.
Unfortunately, her ‘corruption’ to the light did not go unnoticed by for long. Forewarned by the Force Ghost of her Ancestor that her Master would try to kill her for it, she attempted to flee to the Jedi Lords, hoping to trade information on the Sith for being allowed to train as a Jedi. Unfortunately, she choose the wrong Lord, and the ship she stole to be damaged not in her escape, but when an overly blood thirsty Jedi tried to kill her instead of letting her defect.
The resulting Hyperspace accident as she fled that Jedi sent her hurtling through time, her only hope to blindly trust the Force to help her exit Hyperspace to a place of safety. This would result in her coming out in 'modern' times, instead of her original time, in an area of space where she will encounter the League.
Force/Combat Specialization:
Due to possessing her ancestor’s holocron, Xel’Ka specializes in the conversion of normally Dark Side abilities to work with the Natural Force. Notably, this means she has developed a version of Electric Judgement, the ‘Light Side’ equivalent of Force Lightning.
Trained in a fighting style similar to the a Sith Inquisitor from SWTOR. Quite talented with a single lightsaber blade, and mixes it with Electric Judgement, Force Crush, Ionize, and other Neutral/Light Force abilities.
Only Half-Trained at best, due to only being an Apprentice when her Master Found out about her ‘Corruption’ to the Light Side.
Personality Traits/Notes:
Extreme dislike of slavery, due to her personal former experience as a slave.
Wary of the Jedi and Republic, due to how she was attacked when she tried to defect.
Extremely snarky/sarcastic, this having been her defense mechanism that let her fit in with the Sith, without the need to actually be sadistic/cruel.
Natural Follower. She attempted to defect to the Jedi/Republic, instead of trying to kill her master, as she is not a natural leader or particularly ambitious.
Personality Comparisons: Morrigan from Dragon Age, Shego from Kim Possible, Miranda from Mass Effect.
Sexual Interests/Characteristics:
Thankfully having avoided any trauma in this area due to being found to be strongly Force Sensitive fairly young, Xel’Ka is interested in exploring her sexuality, but hasn’t had anyone she trusted enough to do so with. So far, the only thing she does know she likes is the discovery of a significant Exhibitionist Streak. She’s attractive, knows it, and rather enjoyed being able to get away with skimpy clothing that drew the eye as a Sith Apprentice. To her, the fact that she could do so without worry of someone trying something is empowering.
3) Samara Garahe
Approximate Date of Birth: 92 BBY (carbon frozen in 69 BBY at age 23)
Brief Background: Samara’s ancestors were among the Sith who traveled to the planet Voss during the days of the Great Galactic War and decided to stay there when the Eternal Empire forced the Sith Empire and Republic of the time to temporarily ally. Lesi Garahe, a rare Sith Pureblood with no Force Sensitivity, decided Voss was a fine place to stay the fuck out of the Force related madness that was going on elsewhere. She wasn’t the only Sith to think so, with a decent sized mix of Imperial and Republic citizens staying on Voss. Enough so that, in fact, that the metaling pot of species would eventually push the two native species mostly to extinction.
The similar physical characteristics and Force-Sensitivity of the Voss, in particular, would result in a significant number of Sith-Appearing hybrids among the dwindling native populations. Since Voss was, throughout history, lost to the rest of the galaxy several times, few people realize that was true. Leaving the Jedi ignorant that there was a significant 'Pureblood' type Sith population among the isolationist Voss Mystics. Intermixed with the Force-strong Voss, the Garahe family eventually regained quite a bit of Force Sensitivity. Likewise, Sith Ritualism and Voss Mysticism mixed over the eons, creating a Force Tradition that was a more Sorcery, Dream walking, and Alchemy than traditional Force usage.
Samara was one of the rare such Sith/Voss offshoots that decided she wanted to see more of the galaxy herself, leaving her homeworld to explore. At first, this went well, as her abilities with healing and various advantages gained by sorcery made her useful. Eventually, however, the relatively naïve Samara found herself betrayed and holding debt to a powerful Hutt. Unwilling to mess with a Force User, the Hutt had her frozen in carbonite once captured, where she had hung in display in that Hutts Throne Room for several decades…
Force/Combat Specialization:
Samara specializes in Force Rituals and Dream Walking. Aside from extremely good Force Precognition in battle, she has virtually none of the traditional Force User skills. On the other hand, she can perform incredible feats of healing, perform rituals that give permanent boosts to the users (and has undergone many such herself), and can enter and manipulate the Dreams of virtually anyone. Even those normally protected from such.
In a fight, she uses a pair of blaster pistols, her extreme precognition, and the significant physical boosts she has given herself via rituals to come out on top far more often than not. It took quite an ambush to capture her, and the Hutt decided not to risk letting her remain awake for a VERY good reason.
Personality Traits/Notes:
Samara is a wild mix of naïve and jaded. Her original personality was fairly bubbly and happy, and that surfaces frequently. But between her current issues in the Force (see next section) and her ‘recent’ experience with betrayal, she has a tendency to mood swing somewhat. This results in her being a bit of a brat at times, which could do with a firm hand to correct…
Personality Comparisons: Rebecca from Edgerunners, Squirrel Girl from Marvel, Merrill from Dragon Age II.
Sexual Interests/Characteristics:
Like many Hutts, the one who captured Samara was a pervert who enjoyed humiliating his victims. Before being frozen in carbonite, Samara was stripped naked and posed in a rather…compromising state. Unknown to both the Hutt and Samara, some of the rituals she had undergone remained unaffected by carbon freezing and they continued to gather energy from emotions directed at her. Without being awake to process the emotions into something safe, they instead filtered raw into her being. Given her circumstances, appearance, and pose, the vast majority of what has been directed at her for the last several decades has been lust.
Already having an affinity for tantric Force rituals, Samara now has an overwhelming amount of raw lust energy she barely has under control. This expresses as near-constant horny energy and borderline nymphomania. Not wanting to become completely subsumed by this, she is desperate for a healthy outlet…and very grateful for her rescue. She desires to learn control over her new impulses, and is hoping that her rescuers can help her gain it. Even if that means using unconventional methods.
Samara is a switch by original nature, though now trends submissive due to any arousal rapidly escalating to the point she can barely think. Requires both regular sex to bleed the energy off, and desires training in how to control herself while under the effects of the lust energy that has seeped into her very being…
4) Hexa Haeraran
Approximate Date of Birth: 49 BBY (Currently 24)
Hexa Haeraran is a Heretic, and she is well aware that the alliteration hadn’t done her any favors when her rivals branded her so. Frankly, though…fuck them. She might have been born into the Sorcerers of Tund, but she had pushed the idea of ending their reclusive ways and exploring the Force more fully as her platform. Incredibly gifted with both the illusions and shapeshifting aspects of their order, many had begun to listen to her!
At least, they had until the old bastards in charge of the Sorcerers had decided her popularity among the younger members, and her ideas about teaching their ways to outsiders, were a threat to their power. She was branded a heretic and, after a brief power struggle she sadly lost, exiled. She had still been too popular to execute, so exile had been her fate…but so what?
Even if she was a little bitter, she was also now free to explore the rest of the galaxy and see all it had to offer. The timing was perfect, too! The galaxy nearby, in Hutt Space, had gone a little bit nuts, and there were Force wielders who weren’t quite as stick-in-the-muds as usual running around where she could get at them. Making her way from Centrality Space to Hutt Space had been easy, and she was quite sure that this ‘League’ would be grateful for the Dreadnaught she’d hijacked for a ride. Not to mention for all the information about the Hutts and their continuing deals with the Centrality she'd also acquired and brought along…
Force/Combat Specialization:
Like all the Sorcerers of Tund, Hexa is extremely good with illusions…and shapeshifting. She also, as it happens, is aware of several interesting secrets possessed by those that study the Unity (Cosmic Force taken to extremes). Such as the little detail that all sentient beings in the galaxy are Force Sensitive to some extent, and that there are specific ways you can wake them up to that fact.
Combat wise, Hexa is best described as annoyance made manifest. She can disappear behind an illusions good enough to fool even Jedi Masters, run around the battlefield however she pleases, and make use of whatever weapons she has at hand. While not that powerful in direct confrontations, good luck actually managing to force one on her…
Personality Traits/Notes:
Hexa is essentially a twenty something enjoying a late rebellious teenager stage. She spent way too much time being serious as an actual teenager, and now that her bid to change the Sorcerers has failed, she’s determined to have fun. She’s more than willing to do good in the process, her desire to make her people better still coming out in an inability to let those right in front of her suffer, but she’s also rather lacking in impulse control…
Personality Comparisons: Starfire (DC Comics) in her older, more mature versions; Nymphadora Tonks (Harry Potter)
Sexual Interests/Characteristics:
She doesn’t know! But she’s game to find out! In particular, now that she’s away from those awful form-shrouding robes of the Sorcerers, she’s quickly discovered she finds both male and female humanoids quite appealing. The more flesh they are showing the better! Actually, the more she’s showing, the better too! Seriously, those clothes were awful!
Aside from a tendency toward not wearing a whole lot if she can help it, Hexa is also extremely interested in seeing how the Shapeshifting abilities of the Sorcerers might be of use in helping with that ‘attraction to both genders’ thing. (Note: This means that Hexa is a path toward Futa Shenanigans. No, not with Izuku, but with the other girls in the harem. Which can/could actually help him keep up with them all). Hexa is a Switch, who really wants to experience all the things, though would prefer to do so with a group of people she can be close to. Meaning she is, in fact, actively on the lookout for something like a Harem or Polycule to join.
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So, there you have it folks! Four significantly different variants of our possible Sith Girl. Each of them from a different time and background, and with wildly different Force skillsets. This is a straight popularity contest, so get your vote in for your favorite variant! This poll will run until at least the 17th of June. Possibly a bit longer, depending on if I decide I want to introduce her in the next Displaced Hero update or not.