New commision model - Done! (mostly) + Extra (Patreon)
Published:
2024-11-08 03:13:13
Imported:
2026-06
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Here's the comm model I've been picking away at, it's mostly done barring some tweaks and the rig of course.
I revised the way I go about modelling faces a bit with this one, I think it was a good call. Especially since the previous models kinda had that same face syndrome.
Here's an extra render as well:

Also news on the new animation, shocking no one I had to learn another vfx toolkit, this time Mash/Bullet. Here's how that went:
I can now successfully simulate a lot of pasta, my portfolio's set with this one for sure.
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